//This File was created with the Minecraft-SMP Modelling Toolbox 2.3.0.0
// Copyright (C) 2024 Minecraft-SMP.de
// This file is for Flan's Flying Mod Version 4.0.x+

// Model: m93r
// Model Creator: 
// Created on: 14.05.2024 - 15:15:18
// Last changed on: 14.05.2024 - 15:15:18

package com.flansmod.client.model.BFMCpack; //Path where the model is located

import com.flansmod.client.model.EnumAnimationType;
import com.flansmod.client.model.ModelGun;
import com.flansmod.client.tmt.ModelRendererTurbo;
import com.flansmod.common.vector.Vector3f;

public class ModelM93R extends ModelGun //Same as Filename
{
    int textureX = 512;
    int textureY = 1024;

    public ModelM93R() //Same as Filename
    {
        gunModel = new ModelRendererTurbo[398];
        gunModel[0] = new ModelRendererTurbo(this, 1, 1, textureX, textureY); // Import
        gunModel[1] = new ModelRendererTurbo(this, 217, 1, textureX, textureY); // Import
        gunModel[2] = new ModelRendererTurbo(this, 1, 17, textureX, textureY); // Import
        gunModel[3] = new ModelRendererTurbo(this, 433, 1, textureX, textureY); // Import
        gunModel[4] = new ModelRendererTurbo(this, 217, 17, textureX, textureY); // Import
        gunModel[5] = new ModelRendererTurbo(this, 297, 17, textureX, textureY); // Import
        gunModel[6] = new ModelRendererTurbo(this, 377, 17, textureX, textureY); // Import
        gunModel[7] = new ModelRendererTurbo(this, 401, 25, textureX, textureY); // Import
        gunModel[8] = new ModelRendererTurbo(this, 1, 33, textureX, textureY); // Import
        gunModel[9] = new ModelRendererTurbo(this, 33, 33, textureX, textureY); // Import
        gunModel[10] = new ModelRendererTurbo(this, 65, 33, textureX, textureY); // Import
        gunModel[11] = new ModelRendererTurbo(this, 97, 33, textureX, textureY); // Import
        gunModel[12] = new ModelRendererTurbo(this, 129, 33, textureX, textureY); // Import
        gunModel[13] = new ModelRendererTurbo(this, 161, 33, textureX, textureY); // Import
        gunModel[14] = new ModelRendererTurbo(this, 401, 17, textureX, textureY); // Import
        gunModel[15] = new ModelRendererTurbo(this, 473, 25, textureX, textureY); // Import
        gunModel[16] = new ModelRendererTurbo(this, 233, 33, textureX, textureY); // Import
        gunModel[17] = new ModelRendererTurbo(this, 257, 33, textureX, textureY); // Import
        gunModel[18] = new ModelRendererTurbo(this, 361, 25, textureX, textureY); // Import
        gunModel[19] = new ModelRendererTurbo(this, 329, 33, textureX, textureY); // Import
        gunModel[20] = new ModelRendererTurbo(this, 473, 33, textureX, textureY); // Import
        gunModel[21] = new ModelRendererTurbo(this, 233, 41, textureX, textureY); // Import
        gunModel[22] = new ModelRendererTurbo(this, 17, 41, textureX, textureY); // Import
        gunModel[23] = new ModelRendererTurbo(this, 377, 41, textureX, textureY); // Import
        gunModel[24] = new ModelRendererTurbo(this, 41, 49, textureX, textureY); // Import
        gunModel[25] = new ModelRendererTurbo(this, 73, 49, textureX, textureY); // Import
        gunModel[26] = new ModelRendererTurbo(this, 313, 33, textureX, textureY); // Import
        gunModel[27] = new ModelRendererTurbo(this, 145, 41, textureX, textureY); // Import
        gunModel[28] = new ModelRendererTurbo(this, 97, 49, textureX, textureY); // Import
        gunModel[29] = new ModelRendererTurbo(this, 81, 33, textureX, textureY); // Import
        gunModel[30] = new ModelRendererTurbo(this, 169, 49, textureX, textureY); // Import
        gunModel[31] = new ModelRendererTurbo(this, 129, 49, textureX, textureY); // Import
        gunModel[32] = new ModelRendererTurbo(this, 201, 49, textureX, textureY); // Import
        gunModel[33] = new ModelRendererTurbo(this, 321, 49, textureX, textureY); // Import
        gunModel[34] = new ModelRendererTurbo(this, 345, 49, textureX, textureY); // Import
        gunModel[35] = new ModelRendererTurbo(this, 409, 49, textureX, textureY); // Import
        gunModel[36] = new ModelRendererTurbo(this, 441, 49, textureX, textureY); // Import
        gunModel[37] = new ModelRendererTurbo(this, 465, 49, textureX, textureY); // Import
        gunModel[38] = new ModelRendererTurbo(this, 1, 57, textureX, textureY); // Import
        gunModel[39] = new ModelRendererTurbo(this, 145, 57, textureX, textureY); // Import
        gunModel[40] = new ModelRendererTurbo(this, 25, 57, textureX, textureY); // Import
        gunModel[41] = new ModelRendererTurbo(this, 217, 57, textureX, textureY); // Import
        gunModel[42] = new ModelRendererTurbo(this, 249, 57, textureX, textureY); // Import
        gunModel[43] = new ModelRendererTurbo(this, 273, 57, textureX, textureY); // Import
        gunModel[44] = new ModelRendererTurbo(this, 289, 57, textureX, textureY); // Import
        gunModel[45] = new ModelRendererTurbo(this, 361, 57, textureX, textureY); // Import
        gunModel[46] = new ModelRendererTurbo(this, 33, 65, textureX, textureY); // Import
        gunModel[47] = new ModelRendererTurbo(this, 73, 65, textureX, textureY); // Import
        gunModel[48] = new ModelRendererTurbo(this, 113, 65, textureX, textureY); // Import
        gunModel[49] = new ModelRendererTurbo(this, 161, 65, textureX, textureY); // Import
        gunModel[50] = new ModelRendererTurbo(this, 313, 65, textureX, textureY); // Import
        gunModel[51] = new ModelRendererTurbo(this, 145, 33, textureX, textureY); // Import
        gunModel[52] = new ModelRendererTurbo(this, 489, 49, textureX, textureY); // Import
        gunModel[53] = new ModelRendererTurbo(this, 209, 1, textureX, textureY); // Import
        gunModel[54] = new ModelRendererTurbo(this, 425, 1, textureX, textureY); // Import
        gunModel[55] = new ModelRendererTurbo(this, 209, 17, textureX, textureY); // Import
        gunModel[56] = new ModelRendererTurbo(this, 289, 17, textureX, textureY); // Import
        gunModel[57] = new ModelRendererTurbo(this, 369, 17, textureX, textureY); // Import
        gunModel[58] = new ModelRendererTurbo(this, 25, 33, textureX, textureY); // Import
        gunModel[59] = new ModelRendererTurbo(this, 57, 33, textureX, textureY); // Import
        gunModel[60] = new ModelRendererTurbo(this, 401, 57, textureX, textureY); // Import
        gunModel[61] = new ModelRendererTurbo(this, 409, 65, textureX, textureY); // Import
        gunModel[62] = new ModelRendererTurbo(this, 449, 65, textureX, textureY); // Import
        gunModel[63] = new ModelRendererTurbo(this, 1, 73, textureX, textureY); // Import
        gunModel[64] = new ModelRendererTurbo(this, 137, 73, textureX, textureY); // Import
        gunModel[65] = new ModelRendererTurbo(this, 185, 73, textureX, textureY); // Import
        gunModel[66] = new ModelRendererTurbo(this, 225, 73, textureX, textureY); // Import
        gunModel[67] = new ModelRendererTurbo(this, 265, 73, textureX, textureY); // Import
        gunModel[68] = new ModelRendererTurbo(this, 337, 73, textureX, textureY); // Import
        gunModel[69] = new ModelRendererTurbo(this, 481, 57, textureX, textureY); // Import
        gunModel[70] = new ModelRendererTurbo(this, 33, 89, textureX, textureY); // Import
        gunModel[71] = new ModelRendererTurbo(this, 289, 81, textureX, textureY); // Import
        gunModel[72] = new ModelRendererTurbo(this, 473, 81, textureX, textureY); // Import
        gunModel[73] = new ModelRendererTurbo(this, 81, 89, textureX, textureY); // Import
        gunModel[74] = new ModelRendererTurbo(this, 161, 89, textureX, textureY); // Import
        gunModel[75] = new ModelRendererTurbo(this, 121, 89, textureX, textureY); // Import
        gunModel[76] = new ModelRendererTurbo(this, 97, 65, textureX, textureY); // Import
        gunModel[77] = new ModelRendererTurbo(this, 441, 89, textureX, textureY); // Import
        gunModel[78] = new ModelRendererTurbo(this, 121, 33, textureX, textureY); // Import
        gunModel[79] = new ModelRendererTurbo(this, 185, 49, textureX, textureY); // Import
        gunModel[80] = new ModelRendererTurbo(this, 57, 65, textureX, textureY); // Import
        gunModel[81] = new ModelRendererTurbo(this, 433, 65, textureX, textureY); // Import
        gunModel[82] = new ModelRendererTurbo(this, 345, 33, textureX, textureY); // Import
        gunModel[83] = new ModelRendererTurbo(this, 497, 33, textureX, textureY); // Import
        gunModel[84] = new ModelRendererTurbo(this, 313, 89, textureX, textureY); // Import
        gunModel[85] = new ModelRendererTurbo(this, 185, 65, textureX, textureY); // Import
        gunModel[86] = new ModelRendererTurbo(this, 1, 49, textureX, textureY); // Import
        gunModel[87] = new ModelRendererTurbo(this, 1, 97, textureX, textureY); // Import
        gunModel[88] = new ModelRendererTurbo(this, 185, 97, textureX, textureY); // Import
        gunModel[89] = new ModelRendererTurbo(this, 241, 97, textureX, textureY); // Import
        gunModel[90] = new ModelRendererTurbo(this, 337, 97, textureX, textureY); // Import
        gunModel[91] = new ModelRendererTurbo(this, 377, 105, textureX, textureY); // Import
        gunModel[92] = new ModelRendererTurbo(this, 281, 105, textureX, textureY); // Import
        gunModel[93] = new ModelRendererTurbo(this, 433, 105, textureX, textureY); // Import
        gunModel[94] = new ModelRendererTurbo(this, 33, 113, textureX, textureY); // Import
        gunModel[95] = new ModelRendererTurbo(this, 153, 113, textureX, textureY); // Import
        gunModel[96] = new ModelRendererTurbo(this, 305, 113, textureX, textureY); // Import
        gunModel[97] = new ModelRendererTurbo(this, 457, 113, textureX, textureY); // Import
        gunModel[98] = new ModelRendererTurbo(this, 81, 113, textureX, textureY); // Import
        gunModel[99] = new ModelRendererTurbo(this, 1, 121, textureX, textureY); // Import
        gunModel[100] = new ModelRendererTurbo(this, 209, 73, textureX, textureY); // Import
        gunModel[101] = new ModelRendererTurbo(this, 185, 121, textureX, textureY); // Import
        gunModel[102] = new ModelRendererTurbo(this, 1, 33, textureX, textureY); // Import
        gunModel[103] = new ModelRendererTurbo(this, 129, 121, textureX, textureY); // Import
        gunModel[104] = new ModelRendererTurbo(this, 217, 121, textureX, textureY); // Import
        gunModel[105] = new ModelRendererTurbo(this, 337, 121, textureX, textureY); // Import
        gunModel[106] = new ModelRendererTurbo(this, 241, 129, textureX, textureY); // Import
        gunModel[107] = new ModelRendererTurbo(this, 361, 129, textureX, textureY); // Import
        gunModel[108] = new ModelRendererTurbo(this, 425, 129, textureX, textureY); // Import
        gunModel[109] = new ModelRendererTurbo(this, 25, 137, textureX, textureY); // Import
        gunModel[110] = new ModelRendererTurbo(this, 65, 137, textureX, textureY); // Import
        gunModel[111] = new ModelRendererTurbo(this, 105, 137, textureX, textureY); // Import
        gunModel[112] = new ModelRendererTurbo(this, 153, 137, textureX, textureY); // Import
        gunModel[113] = new ModelRendererTurbo(this, 265, 137, textureX, textureY); // Import
        gunModel[114] = new ModelRendererTurbo(this, 177, 153, textureX, textureY); // Import
        gunModel[115] = new ModelRendererTurbo(this, 313, 153, textureX, textureY); // Import
        gunModel[116] = new ModelRendererTurbo(this, 393, 153, textureX, textureY); // Import
        gunModel[117] = new ModelRendererTurbo(this, 1, 161, textureX, textureY); // Import
        gunModel[118] = new ModelRendererTurbo(this, 449, 137, textureX, textureY); // Import
        gunModel[119] = new ModelRendererTurbo(this, 473, 153, textureX, textureY); // Import
        gunModel[120] = new ModelRendererTurbo(this, 81, 161, textureX, textureY); // Import
        gunModel[121] = new ModelRendererTurbo(this, 121, 161, textureX, textureY); // Import
        gunModel[122] = new ModelRendererTurbo(this, 369, 161, textureX, textureY); // Import
        gunModel[123] = new ModelRendererTurbo(this, 57, 169, textureX, textureY); // Import
        gunModel[124] = new ModelRendererTurbo(this, 233, 169, textureX, textureY); // Import
        gunModel[125] = new ModelRendererTurbo(this, 241, 73, textureX, textureY); // Import
        gunModel[126] = new ModelRendererTurbo(this, 145, 177, textureX, textureY); // Import
        gunModel[127] = new ModelRendererTurbo(this, 57, 89, textureX, textureY); // Import
        gunModel[128] = new ModelRendererTurbo(this, 193, 177, textureX, textureY); // Import
        gunModel[129] = new ModelRendererTurbo(this, 289, 177, textureX, textureY); // Import
        gunModel[130] = new ModelRendererTurbo(this, 217, 97, textureX, textureY); // Import
        gunModel[131] = new ModelRendererTurbo(this, 345, 177, textureX, textureY); // Import
        gunModel[132] = new ModelRendererTurbo(this, 393, 177, textureX, textureY); // Import
        gunModel[133] = new ModelRendererTurbo(this, 81, 185, textureX, textureY); // Import
        gunModel[134] = new ModelRendererTurbo(this, 1, 201, textureX, textureY); // Import
        gunModel[135] = new ModelRendererTurbo(this, 145, 201, textureX, textureY); // Import
        gunModel[136] = new ModelRendererTurbo(this, 233, 201, textureX, textureY); // Import
        gunModel[137] = new ModelRendererTurbo(this, 441, 185, textureX, textureY); // Import
        gunModel[138] = new ModelRendererTurbo(this, 409, 105, textureX, textureY); // Import
        gunModel[139] = new ModelRendererTurbo(this, 305, 209, textureX, textureY); // Import
        gunModel[140] = new ModelRendererTurbo(this, 385, 209, textureX, textureY); // Import
        gunModel[141] = new ModelRendererTurbo(this, 289, 137, textureX, textureY); // Import
        gunModel[142] = new ModelRendererTurbo(this, 417, 177, textureX, textureY); // Import
        gunModel[143] = new ModelRendererTurbo(this, 473, 209, textureX, textureY); // Import
        gunModel[144] = new ModelRendererTurbo(this, 73, 217, textureX, textureY); // Import
        gunModel[145] = new ModelRendererTurbo(this, 113, 217, textureX, textureY); // Import
        gunModel[146] = new ModelRendererTurbo(this, 217, 225, textureX, textureY); // Import
        gunModel[147] = new ModelRendererTurbo(this, 417, 217, textureX, textureY); // Import
        gunModel[148] = new ModelRendererTurbo(this, 1, 233, textureX, textureY); // Import
        gunModel[149] = new ModelRendererTurbo(this, 145, 233, textureX, textureY); // Import
        gunModel[150] = new ModelRendererTurbo(this, 281, 233, textureX, textureY); // Import
        gunModel[151] = new ModelRendererTurbo(this, 329, 233, textureX, textureY); // Import
        gunModel[152] = new ModelRendererTurbo(this, 33, 241, textureX, textureY); // Import
        gunModel[153] = new ModelRendererTurbo(this, 361, 241, textureX, textureY); // Import
        gunModel[154] = new ModelRendererTurbo(this, 417, 249, textureX, textureY); // Import
        gunModel[155] = new ModelRendererTurbo(this, 105, 257, textureX, textureY); // Import
        gunModel[156] = new ModelRendererTurbo(this, 1, 257, textureX, textureY); // Import
        gunModel[157] = new ModelRendererTurbo(this, 185, 257, textureX, textureY); // Import
        gunModel[158] = new ModelRendererTurbo(this, 233, 257, textureX, textureY); // Import
        gunModel[159] = new ModelRendererTurbo(this, 289, 257, textureX, textureY); // Import
        gunModel[160] = new ModelRendererTurbo(this, 33, 265, textureX, textureY); // Import
        gunModel[161] = new ModelRendererTurbo(this, 449, 225, textureX, textureY); // Import
        gunModel[162] = new ModelRendererTurbo(this, 473, 233, textureX, textureY); // Import
        gunModel[163] = new ModelRendererTurbo(this, 329, 265, textureX, textureY); // Import
        gunModel[164] = new ModelRendererTurbo(this, 73, 273, textureX, textureY); // Import
        gunModel[165] = new ModelRendererTurbo(this, 369, 273, textureX, textureY); // Import
        gunModel[166] = new ModelRendererTurbo(this, 1, 281, textureX, textureY); // Import
        gunModel[167] = new ModelRendererTurbo(this, 97, 281, textureX, textureY); // Import
        gunModel[168] = new ModelRendererTurbo(this, 193, 233, textureX, textureY); // Import
        gunModel[169] = new ModelRendererTurbo(this, 137, 281, textureX, textureY); // Import
        gunModel[170] = new ModelRendererTurbo(this, 161, 281, textureX, textureY); // Import
        gunModel[171] = new ModelRendererTurbo(this, 217, 281, textureX, textureY); // Import
        gunModel[172] = new ModelRendererTurbo(this, 265, 281, textureX, textureY); // Import
        gunModel[173] = new ModelRendererTurbo(this, 393, 281, textureX, textureY); // Import
        gunModel[174] = new ModelRendererTurbo(this, 441, 281, textureX, textureY); // Import
        gunModel[175] = new ModelRendererTurbo(this, 25, 289, textureX, textureY); // Import
        gunModel[176] = new ModelRendererTurbo(this, 417, 289, textureX, textureY); // Import
        gunModel[177] = new ModelRendererTurbo(this, 57, 113, textureX, textureY); // Import
        gunModel[178] = new ModelRendererTurbo(this, 465, 289, textureX, textureY); // Import
        gunModel[179] = new ModelRendererTurbo(this, 137, 65, textureX, textureY); // Import
        gunModel[180] = new ModelRendererTurbo(this, 265, 65, textureX, textureY); // Import
        gunModel[181] = new ModelRendererTurbo(this, 65, 49, textureX, textureY); // Import
        gunModel[182] = new ModelRendererTurbo(this, 337, 65, textureX, textureY); // Import
        gunModel[183] = new ModelRendererTurbo(this, 329, 33, textureX, textureY); // Import
        gunModel[184] = new ModelRendererTurbo(this, 409, 65, textureX, textureY); // Import
        gunModel[185] = new ModelRendererTurbo(this, 121, 49, textureX, textureY); // Import
        gunModel[186] = new ModelRendererTurbo(this, 217, 49, textureX, textureY); // Import
        gunModel[187] = new ModelRendererTurbo(this, 97, 65, textureX, textureY); // Import
        gunModel[188] = new ModelRendererTurbo(this, 73, 297, textureX, textureY); // Import
        gunModel[189] = new ModelRendererTurbo(this, 433, 57, textureX, textureY); // Import
        gunModel[190] = new ModelRendererTurbo(this, 1, 1, textureX, textureY); // Import
        gunModel[191] = new ModelRendererTurbo(this, 1, 73, textureX, textureY); // Import
        gunModel[192] = new ModelRendererTurbo(this, 1, 17, textureX, textureY); // Import
        gunModel[193] = new ModelRendererTurbo(this, 161, 297, textureX, textureY); // Import
        gunModel[194] = new ModelRendererTurbo(this, 297, 297, textureX, textureY); // Import
        gunModel[195] = new ModelRendererTurbo(this, 337, 297, textureX, textureY); // Import
        gunModel[196] = new ModelRendererTurbo(this, 1, 305, textureX, textureY); // Import
        gunModel[197] = new ModelRendererTurbo(this, 273, 257, textureX, textureY); // Import
        gunModel[198] = new ModelRendererTurbo(this, 97, 305, textureX, textureY); // Import
        gunModel[199] = new ModelRendererTurbo(this, 177, 177, textureX, textureY); // Import
        gunModel[200] = new ModelRendererTurbo(this, 361, 305, textureX, textureY); // Import
        gunModel[201] = new ModelRendererTurbo(this, 121, 313, textureX, textureY); // Import
        gunModel[202] = new ModelRendererTurbo(this, 329, 177, textureX, textureY); // Import
        gunModel[203] = new ModelRendererTurbo(this, 73, 65, textureX, textureY); // Import
        gunModel[204] = new ModelRendererTurbo(this, 201, 65, textureX, textureY); // Import
        gunModel[205] = new ModelRendererTurbo(this, 265, 121, textureX, textureY); // Import
        gunModel[206] = new ModelRendererTurbo(this, 217, 201, textureX, textureY); // Import
        gunModel[207] = new ModelRendererTurbo(this, 313, 233, textureX, textureY); // Import
        gunModel[208] = new ModelRendererTurbo(this, 161, 257, textureX, textureY); // Import
        gunModel[209] = new ModelRendererTurbo(this, 289, 73, textureX, textureY); // Import
        gunModel[210] = new ModelRendererTurbo(this, 409, 129, textureX, textureY); // Import
        gunModel[211] = new ModelRendererTurbo(this, 217, 257, textureX, textureY); // Import
        gunModel[212] = new ModelRendererTurbo(this, 185, 313, textureX, textureY); // Import
        gunModel[213] = new ModelRendererTurbo(this, 241, 281, textureX, textureY); // Import
        gunModel[214] = new ModelRendererTurbo(this, 49, 289, textureX, textureY); // Import
        gunModel[215] = new ModelRendererTurbo(this, 105, 89, textureX, textureY); // Import
        gunModel[216] = new ModelRendererTurbo(this, 225, 313, textureX, textureY); // Import
        gunModel[217] = new ModelRendererTurbo(this, 337, 49, textureX, textureY); // Import
        gunModel[218] = new ModelRendererTurbo(this, 153, 97, textureX, textureY); // Import
        gunModel[219] = new ModelRendererTurbo(this, 377, 97, textureX, textureY); // Import
        gunModel[220] = new ModelRendererTurbo(this, 457, 105, textureX, textureY); // Import
        gunModel[221] = new ModelRendererTurbo(this, 433, 49, textureX, textureY); // Import
        gunModel[222] = new ModelRendererTurbo(this, 481, 105, textureX, textureY); // Import
        gunModel[223] = new ModelRendererTurbo(this, 49, 137, textureX, textureY); // Import
        gunModel[224] = new ModelRendererTurbo(this, 489, 113, textureX, textureY); // Import
        gunModel[225] = new ModelRendererTurbo(this, 81, 113, textureX, textureY); // Import
        gunModel[226] = new ModelRendererTurbo(this, 265, 313, textureX, textureY); // Import
        gunModel[227] = new ModelRendererTurbo(this, 17, 321, textureX, textureY); // Import
        gunModel[228] = new ModelRendererTurbo(this, 377, 313, textureX, textureY); // Import
        gunModel[229] = new ModelRendererTurbo(this, 137, 321, textureX, textureY); // Import
        gunModel[230] = new ModelRendererTurbo(this, 289, 321, textureX, textureY); // Import
        gunModel[231] = new ModelRendererTurbo(this, 417, 321, textureX, textureY); // Import
        gunModel[232] = new ModelRendererTurbo(this, 241, 313, textureX, textureY); // Import
        gunModel[233] = new ModelRendererTurbo(this, 201, 321, textureX, textureY); // Import
        gunModel[234] = new ModelRendererTurbo(this, 321, 321, textureX, textureY); // Import
        gunModel[235] = new ModelRendererTurbo(this, 449, 321, textureX, textureY); // Import
        gunModel[236] = new ModelRendererTurbo(this, 73, 329, textureX, textureY); // Import
        gunModel[237] = new ModelRendererTurbo(this, 233, 337, textureX, textureY); // Import
        gunModel[238] = new ModelRendererTurbo(this, 353, 337, textureX, textureY); // Import
        gunModel[239] = new ModelRendererTurbo(this, 105, 337, textureX, textureY); // Import
        gunModel[240] = new ModelRendererTurbo(this, 169, 337, textureX, textureY); // Import
        gunModel[241] = new ModelRendererTurbo(this, 265, 337, textureX, textureY); // Import
        gunModel[242] = new ModelRendererTurbo(this, 1, 345, textureX, textureY); // Import
        gunModel[243] = new ModelRendererTurbo(this, 49, 345, textureX, textureY); // Import
        gunModel[244] = new ModelRendererTurbo(this, 489, 121, textureX, textureY); // Import
        gunModel[245] = new ModelRendererTurbo(this, 473, 321, textureX, textureY); // Import
        gunModel[246] = new ModelRendererTurbo(this, 25, 345, textureX, textureY); // Import
        gunModel[247] = new ModelRendererTurbo(this, 137, 345, textureX, textureY); // Import
        gunModel[248] = new ModelRendererTurbo(this, 201, 345, textureX, textureY); // Import
        gunModel[249] = new ModelRendererTurbo(this, 297, 345, textureX, textureY); // Import
        gunModel[250] = new ModelRendererTurbo(this, 401, 345, textureX, textureY); // Import
        gunModel[251] = new ModelRendererTurbo(this, 385, 73, textureX, textureY); // Import
        gunModel[252] = new ModelRendererTurbo(this, 497, 81, textureX, textureY); // Import
        gunModel[253] = new ModelRendererTurbo(this, 441, 345, textureX, textureY); // Import
        gunModel[254] = new ModelRendererTurbo(this, 449, 65, textureX, textureY); // Import
        gunModel[255] = new ModelRendererTurbo(this, 457, 49, textureX, textureY); // Import
        gunModel[256] = new ModelRendererTurbo(this, 17, 57, textureX, textureY); // Import
        gunModel[257] = new ModelRendererTurbo(this, 1, 121, textureX, textureY); // Import
        gunModel[258] = new ModelRendererTurbo(this, 89, 137, textureX, textureY); // Import
        gunModel[259] = new ModelRendererTurbo(this, 73, 361, textureX, textureY); // Import
        gunModel[260] = new ModelRendererTurbo(this, 321, 353, textureX, textureY); // Import
        gunModel[261] = new ModelRendererTurbo(this, 465, 345, textureX, textureY); // Import
        gunModel[262] = new ModelRendererTurbo(this, 153, 361, textureX, textureY); // Import
        gunModel[263] = new ModelRendererTurbo(this, 25, 121, textureX, textureY); // Import
        gunModel[264] = new ModelRendererTurbo(this, 81, 89, textureX, textureY); // Import
        gunModel[265] = new ModelRendererTurbo(this, 505, 1, textureX, textureY); // Import
        gunModel[266] = new ModelRendererTurbo(this, 433, 9, textureX, textureY); // Import
        gunModel[267] = new ModelRendererTurbo(this, 1, 97, textureX, textureY); // Import
        gunModel[268] = new ModelRendererTurbo(this, 265, 137, textureX, textureY); // Import
        gunModel[269] = new ModelRendererTurbo(this, 241, 57, textureX, textureY); // Import
        gunModel[270] = new ModelRendererTurbo(this, 265, 57, textureX, textureY); // Import
        gunModel[271] = new ModelRendererTurbo(this, 241, 65, textureX, textureY); // Import
        gunModel[272] = new ModelRendererTurbo(this, 161, 73, textureX, textureY); // Import
        gunModel[273] = new ModelRendererTurbo(this, 225, 73, textureX, textureY); // Import
        gunModel[274] = new ModelRendererTurbo(this, 249, 73, textureX, textureY); // Import
        gunModel[275] = new ModelRendererTurbo(this, 313, 73, textureX, textureY); // Import
        gunModel[276] = new ModelRendererTurbo(this, 65, 81, textureX, textureY); // Import
        gunModel[277] = new ModelRendererTurbo(this, 241, 121, textureX, textureY); // Import
        gunModel[278] = new ModelRendererTurbo(this, 265, 81, textureX, textureY); // Import
        gunModel[279] = new ModelRendererTurbo(this, 249, 81, textureX, textureY); // Import
        gunModel[280] = new ModelRendererTurbo(this, 473, 137, textureX, textureY); // Import
        gunModel[281] = new ModelRendererTurbo(this, 81, 33, textureX, textureY); // Import
        gunModel[282] = new ModelRendererTurbo(this, 121, 33, textureX, textureY); // Import
        gunModel[283] = new ModelRendererTurbo(this, 313, 33, textureX, textureY); // Import
        gunModel[284] = new ModelRendererTurbo(this, 361, 33, textureX, textureY); // Import
        gunModel[285] = new ModelRendererTurbo(this, 345, 65, textureX, textureY); // Import
        gunModel[286] = new ModelRendererTurbo(this, 289, 81, textureX, textureY); // Import
        gunModel[287] = new ModelRendererTurbo(this, 1, 145, textureX, textureY); // Import
        gunModel[288] = new ModelRendererTurbo(this, 129, 145, textureX, textureY); // Import
        gunModel[289] = new ModelRendererTurbo(this, 217, 25, textureX, textureY); // Import
        gunModel[290] = new ModelRendererTurbo(this, 505, 9, textureX, textureY); // Import
        gunModel[291] = new ModelRendererTurbo(this, 257, 41, textureX, textureY); // Import
        gunModel[292] = new ModelRendererTurbo(this, 17, 49, textureX, textureY); // Import
        gunModel[293] = new ModelRendererTurbo(this, 225, 361, textureX, textureY); // Import
        gunModel[294] = new ModelRendererTurbo(this, 353, 361, textureX, textureY); // Import
        gunModel[295] = new ModelRendererTurbo(this, 1, 369, textureX, textureY); // Import
        gunModel[296] = new ModelRendererTurbo(this, 49, 385, textureX, textureY); // Import
        gunModel[297] = new ModelRendererTurbo(this, 217, 121, textureX, textureY); // Import
        gunModel[298] = new ModelRendererTurbo(this, 177, 145, textureX, textureY); // Import
        gunModel[299] = new ModelRendererTurbo(this, 209, 145, textureX, textureY); // Import
        gunModel[300] = new ModelRendererTurbo(this, 33, 49, textureX, textureY); // Import
        gunModel[301] = new ModelRendererTurbo(this, 377, 25, textureX, textureY); // Import
        gunModel[302] = new ModelRendererTurbo(this, 41, 49, textureX, textureY); // Import
        gunModel[303] = new ModelRendererTurbo(this, 473, 33, textureX, textureY); // Import
        gunModel[304] = new ModelRendererTurbo(this, 289, 25, textureX, textureY); // Import
        gunModel[305] = new ModelRendererTurbo(this, 401, 25, textureX, textureY); // Import
        gunModel[306] = new ModelRendererTurbo(this, 505, 25, textureX, textureY); // Import
        gunModel[307] = new ModelRendererTurbo(this, 1, 41, textureX, textureY); // Import
        gunModel[308] = new ModelRendererTurbo(this, 33, 41, textureX, textureY); // Import
        gunModel[309] = new ModelRendererTurbo(this, 161, 41, textureX, textureY); // Import
        gunModel[310] = new ModelRendererTurbo(this, 233, 41, textureX, textureY); // Import
        gunModel[311] = new ModelRendererTurbo(this, 73, 49, textureX, textureY); // Import
        gunModel[312] = new ModelRendererTurbo(this, 145, 49, textureX, textureY); // Import
        gunModel[313] = new ModelRendererTurbo(this, 161, 49, textureX, textureY); // Import
        gunModel[314] = new ModelRendererTurbo(this, 313, 137, textureX, textureY); // Import
        gunModel[315] = new ModelRendererTurbo(this, 393, 57, textureX, textureY); // Import
        gunModel[316] = new ModelRendererTurbo(this, 505, 57, textureX, textureY); // Import
        gunModel[317] = new ModelRendererTurbo(this, 57, 65, textureX, textureY); // Import
        gunModel[318] = new ModelRendererTurbo(this, 1, 129, textureX, textureY); // Import
        gunModel[319] = new ModelRendererTurbo(this, 97, 49, textureX, textureY); // Import
        gunModel[320] = new ModelRendererTurbo(this, 225, 49, textureX, textureY); // Import
        gunModel[321] = new ModelRendererTurbo(this, 313, 145, textureX, textureY); // Import
        gunModel[322] = new ModelRendererTurbo(this, 65, 89, textureX, textureY); // Import
        gunModel[323] = new ModelRendererTurbo(this, 369, 49, textureX, textureY); // Import
        gunModel[324] = new ModelRendererTurbo(this, 337, 33, textureX, textureY); // Import
        gunModel[325] = new ModelRendererTurbo(this, 369, 33, textureX, textureY); // Import
        gunModel[326] = new ModelRendererTurbo(this, 401, 49, textureX, textureY); // Import
        gunModel[327] = new ModelRendererTurbo(this, 41, 57, textureX, textureY); // Import
        gunModel[328] = new ModelRendererTurbo(this, 473, 65, textureX, textureY); // Import
        gunModel[329] = new ModelRendererTurbo(this, 265, 361, textureX, textureY); // Import
        gunModel[330] = new ModelRendererTurbo(this, 1, 185, textureX, textureY); // Import
        gunModel[331] = new ModelRendererTurbo(this, 289, 137, textureX, textureY); // Import
        gunModel[332] = new ModelRendererTurbo(this, 1, 153, textureX, textureY); // Import
        gunModel[333] = new ModelRendererTurbo(this, 393, 97, textureX, textureY); // Import
        gunModel[334] = new ModelRendererTurbo(this, 313, 89, textureX, textureY); // Import
        gunModel[335] = new ModelRendererTurbo(this, 337, 121, textureX, textureY); // Import
        gunModel[336] = new ModelRendererTurbo(this, 337, 145, textureX, textureY); // Import
        gunModel[337] = new ModelRendererTurbo(this, 241, 97, textureX, textureY); // Import
        gunModel[338] = new ModelRendererTurbo(this, 145, 145, textureX, textureY); // Import
        gunModel[339] = new ModelRendererTurbo(this, 369, 185, textureX, textureY); // Import
        gunModel[340] = new ModelRendererTurbo(this, 233, 153, textureX, textureY); // Import
        gunModel[341] = new ModelRendererTurbo(this, 105, 161, textureX, textureY); // Import
        gunModel[342] = new ModelRendererTurbo(this, 369, 153, textureX, textureY); // Import
        gunModel[343] = new ModelRendererTurbo(this, 393, 153, textureX, textureY); // Import
        gunModel[344] = new ModelRendererTurbo(this, 217, 129, textureX, textureY); // Import
        gunModel[345] = new ModelRendererTurbo(this, 473, 89, textureX, textureY); // Import
        gunModel[346] = new ModelRendererTurbo(this, 241, 129, textureX, textureY); // Import
        gunModel[347] = new ModelRendererTurbo(this, 473, 145, textureX, textureY); // Import
        gunModel[348] = new ModelRendererTurbo(this, 433, 105, textureX, textureY); // Import
        gunModel[349] = new ModelRendererTurbo(this, 33, 73, textureX, textureY); // Import
        gunModel[350] = new ModelRendererTurbo(this, 57, 161, textureX, textureY); // Import
        gunModel[351] = new ModelRendererTurbo(this, 225, 177, textureX, textureY); // Import
        gunModel[352] = new ModelRendererTurbo(this, 33, 97, textureX, textureY); // Import
        gunModel[353] = new ModelRendererTurbo(this, 73, 193, textureX, textureY); // Import
        gunModel[354] = new ModelRendererTurbo(this, 113, 361, textureX, textureY); // Import
        gunModel[355] = new ModelRendererTurbo(this, 369, 209, textureX, textureY); // Import
        gunModel[356] = new ModelRendererTurbo(this, 97, 217, textureX, textureY); // Import
        gunModel[357] = new ModelRendererTurbo(this, 105, 241, textureX, textureY); // Import
        gunModel[358] = new ModelRendererTurbo(this, 137, 241, textureX, textureY); // Import
        gunModel[359] = new ModelRendererTurbo(this, 97, 265, textureX, textureY); // Import
        gunModel[360] = new ModelRendererTurbo(this, 121, 281, textureX, textureY); // Import
        gunModel[361] = new ModelRendererTurbo(this, 425, 201, textureX, textureY); // Import
        gunModel[362] = new ModelRendererTurbo(this, 481, 265, textureX, textureY); // Import
        gunModel[363] = new ModelRendererTurbo(this, 289, 281, textureX, textureY); // Import
        gunModel[364] = new ModelRendererTurbo(this, 185, 297, textureX, textureY); // Import
        gunModel[365] = new ModelRendererTurbo(this, 321, 297, textureX, textureY); // Import
        gunModel[366] = new ModelRendererTurbo(this, 345, 321, textureX, textureY); // Import
        gunModel[367] = new ModelRendererTurbo(this, 425, 345, textureX, textureY); // Import
        gunModel[368] = new ModelRendererTurbo(this, 177, 361, textureX, textureY); // Import
        gunModel[369] = new ModelRendererTurbo(this, 41, 369, textureX, textureY); // Import
        gunModel[370] = new ModelRendererTurbo(this, 297, 369, textureX, textureY); // Import
        gunModel[371] = new ModelRendererTurbo(this, 409, 369, textureX, textureY); // Import
        gunModel[372] = new ModelRendererTurbo(this, 441, 369, textureX, textureY); // Import
        gunModel[373] = new ModelRendererTurbo(this, 121, 65, textureX, textureY); // Import
        gunModel[374] = new ModelRendererTurbo(this, 225, 97, textureX, textureY); // Import
        gunModel[375] = new ModelRendererTurbo(this, 281, 97, textureX, textureY); // Import
        gunModel[376] = new ModelRendererTurbo(this, 313, 161, textureX, textureY); // Import
        gunModel[377] = new ModelRendererTurbo(this, 201, 49, textureX, textureY); // Import
        gunModel[378] = new ModelRendererTurbo(this, 121, 89, textureX, textureY); // Import
        gunModel[379] = new ModelRendererTurbo(this, 177, 153, textureX, textureY); // Import
        gunModel[380] = new ModelRendererTurbo(this, 265, 33, textureX, textureY); // Import
        gunModel[381] = new ModelRendererTurbo(this, 257, 153, textureX, textureY); // Import
        gunModel[382] = new ModelRendererTurbo(this, 1, 169, textureX, textureY); // Import
        gunModel[383] = new ModelRendererTurbo(this, 25, 41, textureX, textureY); // Import
        gunModel[384] = new ModelRendererTurbo(this, 57, 41, textureX, textureY); // Import
        gunModel[385] = new ModelRendererTurbo(this, 1, 329, textureX, textureY); // Import
        gunModel[386] = new ModelRendererTurbo(this, 121, 57, textureX, textureY); // Import
        gunModel[387] = new ModelRendererTurbo(this, 353, 273, textureX, textureY); // Import
        gunModel[388] = new ModelRendererTurbo(this, 57, 369, textureX, textureY); // Import
        gunModel[389] = new ModelRendererTurbo(this, 441, 177, textureX, textureY); // Import
        gunModel[390] = new ModelRendererTurbo(this, 361, 121, textureX, textureY); // Import
        gunModel[391] = new ModelRendererTurbo(this, 289, 129, textureX, textureY); // Import
        gunModel[392] = new ModelRendererTurbo(this, 241, 49, textureX, textureY); // Import
        gunModel[393] = new ModelRendererTurbo(this, 337, 49, textureX, textureY); // Import
        gunModel[394] = new ModelRendererTurbo(this, 385, 49, textureX, textureY); // Import
        gunModel[395] = new ModelRendererTurbo(this, 33, 113, textureX, textureY); // Import
        gunModel[396] = new ModelRendererTurbo(this, 153, 113, textureX, textureY); // Import
        gunModel[397] = new ModelRendererTurbo(this, 305, 113, textureX, textureY); // Import

        gunModel[0].addShapeBox(26F, -19F, -5F, 98, 3, 9, 0F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[0].setRotationPoint(-22F, -42F, 0F);

        gunModel[1].addShapeBox(26F, -19F, -5F, 98, 3, 9, 0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[1].setRotationPoint(-22F, -39F, 0F);

        gunModel[2].addShapeBox(26F, -19F, -5F, 98, 3, 9, 0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F); // Import
        gunModel[2].setRotationPoint(-22F, -36F, 0F);

        gunModel[3].addBox(26F, -19F, -5F, 28, 5, 11, 0F); // Import
        gunModel[3].setRotationPoint(32F, -27F, -1F);

        gunModel[4].addShapeBox(26F, -19F, -5F, 28, 2, 11, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[4].setRotationPoint(32F, -22F, -1F);

        gunModel[5].addShapeBox(26F, -19F, -5F, 28, 2, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F); // Import
        gunModel[5].setRotationPoint(32F, -20F, 0F);

        gunModel[6].addShapeBox(26F, -19F, -5F, 3, 5, 11, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 4.0F, 0.0F); // Import
        gunModel[6].setRotationPoint(26F, -27F, -1F);

        gunModel[7].addShapeBox(26F, -19F, -5F, 29, 9, 11, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[7].setRotationPoint(-3F, -27F, -1F);

        gunModel[8].addShapeBox(26F, -19F, -5F, 3, 3, 11, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 4.0F, 0.0F); // Import
        gunModel[8].setRotationPoint(29F, -27F, -1F);

        gunModel[9].addShapeBox(26F, -19F, -5F, 3, 2, 11, 0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 2.0F, -1.0F); // Import
        gunModel[9].setRotationPoint(29F, -22F, -1F);

        gunModel[10].addShapeBox(26F, -19F, -5F, 3, 2, 9, 0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 1.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 1.0F, -3.0F); // Import
        gunModel[10].setRotationPoint(29F, -20F, 0F);

        gunModel[11].addShapeBox(26F, -19F, -5F, 3, 2, 11, 0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, -0.83F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 2.0F, -0.83F); // Import
        gunModel[11].setRotationPoint(26F, -20F, -1F);

        gunModel[12].addShapeBox(26F, -19F, -5F, 3, 2, 9, 0F, 0.0F, -1.0F, 0.18F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.0F, 0.18F, 0.0F, -0.5F, 0.0F, 0.0F, -2.0F, -3.0F, 0.0F, -2.0F, -3.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[12].setRotationPoint(26F, -17F, 0F);

        gunModel[13].addShapeBox(26F, -19F, -5F, 28, 2, 11, 0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F); // Import
        gunModel[13].setRotationPoint(-2F, -18F, -1F);

        gunModel[14].addShapeBox(26F, -19F, -5F, 14, 1, 3, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[14].setRotationPoint(57.15F, -24F, 3F);

        gunModel[15].addShapeBox(26F, -19F, -5F, 14, 1, 3, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[15].setRotationPoint(57.15F, -25F, 3F);

        gunModel[16].addShapeBox(26F, -19F, -5F, 14, 1, 3, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[16].setRotationPoint(57.15F, -26F, 3F);

        gunModel[17].addShapeBox(26F, -19F, -5F, 20, 7, 13, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[17].setRotationPoint(-24F, -27F, -1F);

        gunModel[18].addShapeBox(26F, -19F, -5F, 1, 9, 13, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[18].setRotationPoint(-4F, -27F, -1F);

        gunModel[19].addShapeBox(26F, -19F, -5F, 1, 2, 13, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[19].setRotationPoint(-5F, -20F, -1F);

        gunModel[20].addShapeBox(26F, -19F, -5F, 4, 2, 13, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[20].setRotationPoint(-12F, -20F, -1F);

        gunModel[21].addShapeBox(26F, -19F, -5F, 4, 2, 13, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -2.0F, 0.0F, 0.5F, -2.0F); // Import
        gunModel[21].setRotationPoint(-12F, -18F, -1F);

        gunModel[22].addShapeBox(26F, -19F, -5F, 1, 2, 13, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -2.0F, 0.0F, 0.5F, -2.0F); // Import
        gunModel[22].setRotationPoint(-5F, -18F, -1F);

        gunModel[23].addShapeBox(26F, -19F, -5F, 2, 2, 13, 0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -3.0F, 0.0F, 0.5F, -2.0F); // Import
        gunModel[23].setRotationPoint(-4F, -18F, -1F);

        gunModel[24].addShapeBox(26F, -19F, -5F, 3, 1, 12, 0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, -1.1F, 0.0F, -0.5F, -1.1F, 0.0F, 0.5F, -2.0F, 0.0F, 0.5F, -2.0F, 0.0F, 0.5F, -2.0F, 0.0F, 0.5F, -2.0F); // Import
        gunModel[24].setRotationPoint(-8F, -17F, 0F);

        gunModel[25].addShapeBox(26F, -19F, -5F, 3, 4, 10, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[25].setRotationPoint(-8F, -20.5F, 0.5F);

        gunModel[26].addShapeBox(26F, -19F, -5F, 3, 1, 9, 0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[26].setRotationPoint(-8F, -19.5F, 2.5F);

        gunModel[27].addShapeBox(26F, -19F, -5F, 1, 1, 11, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        gunModel[27].setRotationPoint(-6F, -20F, 1F);

        gunModel[28].addShapeBox(26F, -19F, -5F, 7, 2, 7, 0F, 7.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 7.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F); // Import
        gunModel[28].setRotationPoint(8F, -15.5F, 1F);

        gunModel[29].addShapeBox(26F, -19F, -5F, 6, 1, 7, 0F, 0.25F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F); // Import
        gunModel[29].setRotationPoint(8F, -13.5F, 1F);

        gunModel[30].addShapeBox(26F, -19F, -5F, 6, 2, 7, 0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F); // Import
        gunModel[30].setRotationPoint(9F, -12.5F, 1F);

        gunModel[31].addShapeBox(26F, -19F, -5F, 4, 2, 7, 0F, 0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[31].setRotationPoint(10F, -10.5F, 1F);

        gunModel[32].addShapeBox(26F, -19F, -5F, 4, 3, 7, 0F, -0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[32].setRotationPoint(10F, -8.5F, 1F);

        gunModel[33].addShapeBox(26F, -19F, -5F, 4, 3, 7, 0F, -0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F); // Import
        gunModel[33].setRotationPoint(10F, -5.5F, 1F);

        gunModel[34].addShapeBox(26F, -19F, -5F, 5, 3, 7, 0F, -0.75F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.25F, 0.0F, 0.5F, -2.25F, 0.0F, 0.5F, -2.25F, 0.0F, -0.75F, 0.25F, 0.0F); // Import
        gunModel[34].setRotationPoint(7.75F, -0.5F, 1F);

        gunModel[35].addShapeBox(26F, -19F, -5F, 5, 2, 7, 0F, 0.0F, 2.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -0.25F, 0.0F); // Import
        gunModel[35].setRotationPoint(-18F, 2.5F, 1F);

        gunModel[36].addShapeBox(26F, -19F, -5F, 4, 2, 7, 0F, 0.0F, -1.0F, 0.0F, -0.5F, 1.0F, 0.0F, -0.5F, 1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 1.75F, 0.0F, -0.5F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F, 0.0F, 1.75F, 0.0F); // Import
        gunModel[36].setRotationPoint(5F, 0.5F, 1F);

        gunModel[37].addShapeBox(26F, -19F, -5F, 5, 2, 7, 0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import
        gunModel[37].setRotationPoint(9F, -2.5F, 1F);

        gunModel[38].addShapeBox(26F, -19F, -5F, 3, 2, 7, 0F, 0.0F, 1.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        gunModel[38].setRotationPoint(-13F, 4.5F, 1F);

        gunModel[39].addShapeBox(26F, -19F, -5F, 7, 2, 7, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[39].setRotationPoint(-10F, 4F, 1F);

        gunModel[40].addShapeBox(26F, -19F, -5F, 3, 2, 7, 0F, 0.0F, 0.5F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[40].setRotationPoint(-3F, 4.5F, 1F);

        gunModel[41].addShapeBox(26F, -19F, -5F, 5, 2, 7, 0F, 0.0F, -0.75F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 1.0F, 0.0F); // Import
        gunModel[41].setRotationPoint(0F, 2.5F, 1F);

        gunModel[42].addShapeBox(26F, -19F, -5F, 2, 4, 7, 0F, 0.0F, 2.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.5F, 0.5F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.5F, 0.5F, 0.0F); // Import
        gunModel[42].setRotationPoint(-20F, -0.5F, 1F);

        gunModel[43].addShapeBox(26F, -19F, -5F, 7, 1, 7, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[43].setRotationPoint(8F, -16.5F, 1F);

        gunModel[44].addShapeBox(26F, -19F, -5F, 6, 2, 13, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F); // Import
        gunModel[44].setRotationPoint(-18F, -20F, -1F);

        gunModel[45].addShapeBox(26F, -19F, -5F, 6, 2, 13, 0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.5F, -1.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -2.0F, 0.0F, 2.5F, -2.0F); // Import
        gunModel[45].setRotationPoint(-18F, -18F, -1F);

        gunModel[46].addShapeBox(26F, -19F, -5F, 3, 4, 13, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 3.0F, 0.0F); // Import
        gunModel[46].setRotationPoint(-21F, -20F, -1F);

        gunModel[47].addShapeBox(26F, -19F, -5F, 3, 2, 15, 0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 3.5F, -2.0F, 0.0F, 0.5F, -3.0F, 0.0F, 0.5F, -2.0F, 0.0F, 3.5F, -2.0F); // Import
        gunModel[47].setRotationPoint(-21F, -16F, -3F);

        gunModel[48].addShapeBox(26F, -19F, -5F, 3, 5, 15, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[48].setRotationPoint(-24F, -10.5F, -3F);

        gunModel[49].addShapeBox(26F, -19F, -5F, 3, 3, 15, 0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[49].setRotationPoint(-24F, -13F, -3F);

        gunModel[50].addShapeBox(26F, -19F, -5F, 3, 3, 15, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, -0.85F, -0.5F, 0.0F, 1.0F, -0.5F, -2.0F, 1.0F, -0.5F, -2.0F, -0.85F, -0.5F, 0.0F); // Import
        gunModel[50].setRotationPoint(-24F, -5.5F, -3F);

        gunModel[51].addShapeBox(26F, -19F, -5F, 7, 2, 4, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[51].setRotationPoint(-19F, -16F, 2.5F);

        gunModel[52].addShapeBox(26F, -19F, -5F, 7, 2, 4, 0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -2.0F, -0.25F, 0.0F); // Import
        gunModel[52].setRotationPoint(-19F, -14F, 2.5F);

        gunModel[53].addShapeBox(26F, -19F, -5F, 4, 3, 4, 0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        gunModel[53].setRotationPoint(-17F, -12.25F, 2.5F);

        gunModel[54].addShapeBox(26F, -19F, -5F, 4, 1, 4, 0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        gunModel[54].setRotationPoint(-17F, -8.75F, 2.5F);

        gunModel[55].addShapeBox(26F, -19F, -5F, 3, 2, 4, 0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        gunModel[55].setRotationPoint(-16F, -7.75F, 2.5F);

        gunModel[56].addShapeBox(26F, -19F, -5F, 3, 2, 4, 0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        gunModel[56].setRotationPoint(-15F, -5.75F, 2.5F);

        gunModel[57].addShapeBox(26F, -19F, -5F, 3, 1, 4, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        gunModel[57].setRotationPoint(-13.75F, -3.75F, 2.5F);

        gunModel[58].addShapeBox(26F, -19F, -5F, 3, 1, 4, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        gunModel[58].setRotationPoint(-12.5F, -2.75F, 2.5F);

        gunModel[59].addShapeBox(26F, -19F, -5F, 3, 2, 4, 0F, -0.25F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 2.25F, -1.0F, 0.0F, 2.25F, -1.0F, 0.0F, -4.0F, 0.0F, 0.0F); // Import
        gunModel[59].setRotationPoint(-11.5F, -1.75F, 2.5F);

        gunModel[60].addShapeBox(26F, -19F, -5F, 2, 31, 1, 0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 8.0F, 0.0F, 2.0F, -8.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, 8.0F, 0.0F, 2.0F); // Import
        gunModel[60].setRotationPoint(-31.5F, 5F, -3F);

        gunModel[61].addShapeBox(26F, -19F, -5F, 2, 17, 15, 0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 4.0F, 0.0F, 2.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 2.0F); // Import
        gunModel[61].setRotationPoint(-25.5F, -20F, -3F);

        gunModel[62].addShapeBox(26F, -19F, -5F, 5, 7, 13, 0F, -2.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F); // Import
        gunModel[62].setRotationPoint(-25.5F, -20F, -1F);

        gunModel[63].addShapeBox(26F, -19F, -5F, 5, 2, 15, 0F, -0.35F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.35F, 0.5F, 0.0F, 0.25F, 0.0F, 0.0F, -3.5F, 0.0F, 0.0F, -3.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F); // Import
        gunModel[63].setRotationPoint(-25.5F, -12.5F, -3F);

        gunModel[64].addShapeBox(26F, -19F, -5F, 3, 5, 15, 0F, -1.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F); // Import
        gunModel[64].setRotationPoint(-27F, -10.5F, -3F);

        gunModel[65].addShapeBox(26F, -19F, -5F, 3, 2, 15, 0F, -0.05F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.05F, 0.0F, 0.0F, 0.5F, 0.5F, 0.0F, 0.85F, 0.5F, 0.0F, 0.85F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F); // Import
        gunModel[65].setRotationPoint(-27F, -5.5F, -3F);

        gunModel[66].addShapeBox(26F, -19F, -5F, 2, 2, 15, 0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F); // Import
        gunModel[66].setRotationPoint(-25.5F, -22F, -3F);

        gunModel[67].addShapeBox(26F, -19F, -5F, 2, 2, 15, 0F, 2.0F, 0.0F, 0.75F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.75F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F); // Import
        gunModel[67].setRotationPoint(-25.5F, -24F, -3F);

        gunModel[68].addShapeBox(26F, -19F, -5F, 16, 2, 15, 0F, 0.0F, 0.0F, 0.75F, -2.0F, 0.0F, 0.75F, -2.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F); // Import
        gunModel[68].setRotationPoint(-41.5F, -24F, -3F);

        gunModel[69].addShapeBox(26F, -19F, -5F, 2, 5, 13, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F); // Import
        gunModel[69].setRotationPoint(-25.5F, -27F, -1F);

        gunModel[70].addShapeBox(26F, -19F, -5F, 7, 3, 13, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[70].setRotationPoint(-32.5F, -27F, -1F);

        gunModel[71].addShapeBox(26F, -19F, -5F, 2, 2, 15, 0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 2.0F, 0.0F, 2.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 2.0F); // Import
        gunModel[71].setRotationPoint(-31.5F, -1F, -3F);

        gunModel[72].addShapeBox(26F, -19F, -5F, 2, 2, 15, 0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F); // Import
        gunModel[72].setRotationPoint(-33.5F, 1F, -3F);

        gunModel[73].addShapeBox(26F, -19F, -5F, 2, 2, 15, 0F, 2.0F, 0.0F, 2.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F); // Import
        gunModel[73].setRotationPoint(-31.5F, 3F, -3F);

        gunModel[74].addShapeBox(26F, -19F, -5F, 2, 2, 15, 0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 2.0F, 0.0F, 2.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 2.0F); // Import
        gunModel[74].setRotationPoint(-29.5F, -3F, -3F);

        gunModel[75].addShapeBox(26F, -19F, -5F, 2, 31, 10, 0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 8.0F, 0.0F, 2.0F, -8.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, 8.0F, 0.0F, 2.0F); // Import
        gunModel[75].setRotationPoint(-31.5F, 5F, 2F);

        gunModel[76].addShapeBox(26F, -19F, -5F, 3, 2, 11, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F); // Import
        gunModel[76].setRotationPoint(-8F, -18F, -1F);

        gunModel[77].addShapeBox(26F, -19F, -5F, 8, 3, 10, 0F, -1.05F, 0.5F, 0.0F, -0.5F, 0.5F, -1.0F, -0.5F, 0.5F, 0.0F, -1.05F, 0.5F, 0.0F, -0.35F, -0.5F, 0.0F, -3.5F, -0.5F, 0.0F, -3.5F, -0.5F, 0.0F, -0.35F, -0.5F, 0.0F); // Import
        gunModel[77].setRotationPoint(-25.5F, -15.5F, -3F);

        gunModel[78].addShapeBox(26F, -19F, -5F, 3, 2, 5, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[78].setRotationPoint(-8F, -20F, -1F);

        gunModel[79].addShapeBox(26F, -19F, -5F, 1, 1, 11, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[79].setRotationPoint(-8F, -20F, 1F);

        gunModel[80].addShapeBox(26F, -19F, -5F, 3, 1, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        gunModel[80].setRotationPoint(-8F, -17.5F, 2.5F);

        gunModel[81].addShapeBox(26F, -19F, -5F, 3, 1, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[81].setRotationPoint(-8F, -18.5F, 2.5F);

        gunModel[82].addShapeBox(26F, -19F, -5F, 3, 7, 3, 0F, 1.85F, 0.0F, 0.0F, -0.25F, 0.0F, -3.0F, -0.25F, 0.0F, 9F, 1.85F, 0.0F, 12F, 3.6F, 0.0F, 0.0F, -2.35F, 0.0F, -3.0F, -2.35F, 0.0F, 9F, 3.6F, 0.0F, 12F); // Import
        gunModel[82].setRotationPoint(-29.5F, 12F, -3F);

        gunModel[83].addShapeBox(26F, -19F, -5F, 3, 7, 3, 0F, 1.6F, 0.0F, 0.0F, -0.35F, 0.0F, -3.0F, -0.35F, 0.0F, 9F, 1.6F, 0.0F, 12F, 3.4F, 0.0F, 0.0F, -1.6F, 0.0F, -3.0F, -1.6F, 0.0F, 9F, 3.4F, 0.0F, 12F); // Import
        gunModel[83].setRotationPoint(-31.5F, 19F, -3F);

        gunModel[84].addShapeBox(26F, -19F, -5F, 3, 7, 15, 0F, 2.0F, 0.0F, 0.0F, 0.5F, 0.0F, -3.0F, 0.5F, 0.0F, -3.0F, 2.0F, 0.0F, 0.0F, 3.85F, 0.0F, 0.0F, -2.25F, 0.0F, -3.0F, -2.25F, 0.0F, -3.0F, 3.85F, 0.0F, 0.0F); // Import
        gunModel[84].setRotationPoint(-27.5F, 5F, -3F);

        gunModel[85].addShapeBox(26F, -19F, -5F, 3, 7, 3, 0F, 1.6F, 0.0F, 0.0F, 0.2F, 0.0F, -3.0F, 0.2F, 0.0F, 9F, 1.6F, 0.0F, 12F, 1.4F, 0.0F, 0.0F, -0.65F, 0.0F, -3.0F, -0.65F, 0.0F, 9F, 1.4F, 0.0F, 12F); // Import
        gunModel[85].setRotationPoint(-33.3F, 26F, -3F);

        gunModel[86].addShapeBox(26F, -19F, -5F, 4, 3, 3, 0F, 0.4F, 0.0F, 0F, -0.65F, 0.0F, -3.0F, -0.65F, 0.0F, 9F, 0.4F, 0.0F, 12F, 0.2F, 0.0F, -1.15F, -1.0F, 0.0F, -3.0F, -1.0F, 0.0F, 9F, 0.2F, 0.0F, 10.85F); // Import
        gunModel[86].setRotationPoint(-34.3F, 33F, -3F);

        gunModel[87].addShapeBox(26F, -19F, -5F, 5, 1, 15, 0F, 1.0F, 0.0F, 0.0F, 4.0F, 0.0F, -3.0F, 4.0F, 0.0F, -3.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, -2.0F, 0.5F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[87].setRotationPoint(-29.5F, 4F, -3F);

        gunModel[88].addShapeBox(26F, -19F, -5F, 10, 1, 15, 0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[88].setRotationPoint(-30.5F, 3F, -3F);

        gunModel[89].addShapeBox(26F, -19F, -5F, 10, 2, 15, 0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 1.0F, 0.0F, 0.0F); // Import
        gunModel[89].setRotationPoint(-30.5F, 1F, -3F);

        gunModel[90].addShapeBox(26F, -19F, -5F, 10, 2, 15, 0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, -1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 1.0F, 0.0F, 0.0F); // Import
        gunModel[90].setRotationPoint(-30.5F, -1F, -3F);

        gunModel[91].addShapeBox(26F, -19F, -5F, 10, 2, 15, 0F, -2.5F, -0.5F, 0.0F, 0.0F, -0.5F, -3.0F, 0.0F, -0.5F, -3.0F, -2.5F, -0.5F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, -1.0F, 0.0F, 0.0F); // Import
        gunModel[91].setRotationPoint(-30.5F, -3F, -3F);

        gunModel[92].addShapeBox(26F, -19F, -5F, 3, 1, 15, 0F, 0.5F, -0.5F, 0.0F, 0.85F, -0.5F, 0.0F, 0.85F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 1.0F, 0.0F, 1.0F, 1.0F, 0.0F, -2.0F, 1.0F, 0.0F, -2.0F, 1.0F, 0.0F, 1.0F); // Import
        gunModel[92].setRotationPoint(-27F, -3.5F, -3F);

        gunModel[93].addShapeBox(26F, -19F, -5F, 3, 1, 15, 0F, -0.85F, 0.0F, 0.0F, 1.0F, 0.0F, -2.0F, 1.0F, 0.0F, -2.0F, -0.85F, 0.0F, 0.0F, -1.0F, -0.5F, -2.0F, 1.0F, -0.5F, -3.0F, 1.0F, -0.5F, -3.0F, -1.0F, -0.5F, -2.0F); // Import
        gunModel[93].setRotationPoint(-24F, -3F, -3F);

        gunModel[94].addShapeBox(26F, -19F, -5F, 6, 2, 15, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[94].setRotationPoint(-29F, 0.5F, -3F);

        gunModel[95].addShapeBox(26F, -19F, -5F, 6, 2, 15, 0F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, -1.0F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[95].setRotationPoint(-29F, -1.5F, -3F);

        gunModel[96].addShapeBox(26F, -19F, -5F, 6, 2, 15, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, -1.0F, -2.0F, 0.0F, -1.0F, -2.0F, 0.0F, -0.5F); // Import
        gunModel[96].setRotationPoint(-29F, 2.5F, -3F);

        gunModel[97].addShapeBox(26F, -19F, -5F, 5, 1, 15, 0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, 0.0F, 1.0F); // Import
        gunModel[97].setRotationPoint(-28F, -2.5F, -3F);

        gunModel[98].addShapeBox(26F, -19F, -5F, 1, 1, 17, 0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[98].setRotationPoint(-29F, -2.5F, -4F);

        gunModel[99].addShapeBox(26F, -19F, -5F, 1, 1, 17, 0F, -1.0F, -0.5F, -0.5F, 0.5F, -0.5F, -1.0F, 0.5F, -0.5F, -1.0F, -1.0F, -0.5F, -0.5F, 0.0F, 1.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, -1.0F); // Import
        gunModel[99].setRotationPoint(-29F, -3.5F, -4F);

        gunModel[100].addShapeBox(26F, -19F, -5F, 1, 7, 7, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[100].setRotationPoint(-21F, -2.5F, 1F);

        gunModel[101].addShapeBox(26F, -19F, -5F, 9, 3, 13, 0F, 1.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, 1.75F); // Import
        gunModel[101].setRotationPoint(-41.5F, -27F, -2F);

        gunModel[102].addShapeBox(26F, -19F, -5F, 2, 4, 3, 0F, 0.7F, 0.0F, -1.15F, 0.5F, 0.0F, -3.0F, 0.5F, 0.0F, 9F, 0.7F, 0.0F, 11F, 0.7F, 0.0F, -1.15F, 0.25F, -0.75F, -3.0F, 0.25F, -0.75F, 9F, 0.7F, 0.0F, 11F); // Import
        gunModel[102].setRotationPoint(-33.8F, 36F, -3F);

        gunModel[103].addShapeBox(26F, -19F, -5F, 2, 2, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F); // Import
        gunModel[103].setRotationPoint(-39.5F, 36F, -5F);

        gunModel[104].addShapeBox(26F, -19F, -5F, 3, 2, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -2.0F, 0.0F, -1.0F, -2.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[104].setRotationPoint(-63.5F, 38F, -5F);

        gunModel[105].addShapeBox(26F, -19F, -5F, 2, 2, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[105].setRotationPoint(-39.5F, 38F, -5F);

        gunModel[106].addShapeBox(26F, -19F, -5F, 3, 2, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[106].setRotationPoint(-60.5F, 37F, -5F);

        gunModel[107].addShapeBox(26F, -19F, -5F, 12, 2, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[107].setRotationPoint(-57.5F, 36.5F, -5F);

        gunModel[108].addShapeBox(26F, -19F, -5F, 3, 2, 17, 0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.5F, 2.0F, 0.0F, -0.5F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[108].setRotationPoint(-45.5F, 37F, -5F);

        gunModel[109].addShapeBox(26F, -19F, -3F, 3, 2, 15, 0F, 0.0F, 1.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 1.0F, 2.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        gunModel[109].setRotationPoint(-42.5F, 38F, -5F);

        gunModel[110].addShapeBox(26F, -19F, -5F, 1, 2, 17, 0F, 0.0F, 0.0F, -1.15F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.85F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[110].setRotationPoint(-64.5F, 38F, -5F);

        gunModel[111].addShapeBox(26F, -19F, -5F, 1, 2, 17, 0F, -0.25F, 0.0F, -2.0F, 0.0F, 0.0F, -1.15F, 0.0F, 0.0F, 0.85F, -0.25F, 0.0F, 0.0F, -0.25F, -2.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, -0.25F, -2.0F, 0.0F); // Import
        gunModel[111].setRotationPoint(-65.5F, 38F, -5F);

        gunModel[112].addShapeBox(26F, -19F, -5F, 2, 15, 19, 0F, 0.6F, 0.0F, 0.0F, -0.6F, 0.0F, 0.0F, -0.6F, 0.0F, 0.0F, 0.6F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F); // Import
        gunModel[112].setRotationPoint(-28F, -18F, -5F);

        gunModel[113].addShapeBox(26F, -19F, -5F, 2, 31, 19, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 7.9F, -0.5F, 0.0F, -7.9F, -0.5F, 0.0F, -7.9F, -0.5F, 0.0F, 7.9F, -0.5F, 0.0F); // Import
        gunModel[113].setRotationPoint(-34F, 5F, -5F);

        gunModel[114].addShapeBox(26F, -19F, -5F, 17, 2, 19, 0F, 1.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F); // Import
        gunModel[114].setRotationPoint(-49F, -1F, -5F);

        gunModel[115].addShapeBox(26F, -19F, -5F, 17, 2, 19, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F); // Import
        gunModel[115].setRotationPoint(-51F, 1F, -5F);

        gunModel[116].addShapeBox(26F, -19F, -5F, 18, 2, 19, 0F, 1.75F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F); // Import
        gunModel[116].setRotationPoint(-50F, 3F, -5F);

        gunModel[117].addShapeBox(26F, -19F, -5F, 17, 2, 19, 0F, 2.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F, 3.25F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 3.25F, 0.0F, 0.0F); // Import
        gunModel[117].setRotationPoint(-47F, -3F, -5F);

        gunModel[118].addShapeBox(26F, -19F, -5F, 1, 15, 17, 0F, 0.6F, 0.0F, 0.0F, -0.95F, 0.0F, 0.0F, -0.95F, 0.0F, 0.0F, 0.6F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F); // Import
        gunModel[118].setRotationPoint(-26F, -18F, -4F);

        gunModel[119].addShapeBox(26F, -19F, -5F, 1, 31, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 7.9F, -0.5F, 0.0F, -7.9F, -0.5F, 0.0F, -7.9F, -0.5F, 0.0F, 7.9F, -0.5F, 0.0F); // Import
        gunModel[119].setRotationPoint(-32F, 5F, -4F);

        gunModel[120].addShapeBox(26F, -19F, -5F, 1, 2, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F); // Import
        gunModel[120].setRotationPoint(-32F, -1F, -4F);

        gunModel[121].addShapeBox(26F, -19F, -5F, 1, 2, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[121].setRotationPoint(-34F, 1F, -4F);

        gunModel[122].addShapeBox(26F, -19F, -5F, 1, 2, 17, 0F, 2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[122].setRotationPoint(-32F, 3F, -4F);

        gunModel[123].addShapeBox(26F, -19F, -5F, 1, 2, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F); // Import
        gunModel[123].setRotationPoint(-30F, -3F, -4F);

        gunModel[124].addShapeBox(26F, -19F, -5F, 5, 2, 19, 0F, 0.0F, 0.0F, 0.0F, -0.6F, 0.0F, 0.0F, -0.6F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.05F, 0.0F, 0.0F, -1.05F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[124].setRotationPoint(-33F, -18F, -5F);

        gunModel[125].addShapeBox(26F, -19F, -5F, 2, 2, 19, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[125].setRotationPoint(-40F, -18F, -5F);

        gunModel[126].addShapeBox(26F, -19F, -5F, 3, 2, 19, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[126].setRotationPoint(-38F, -16F, -5F);

        gunModel[127].addShapeBox(26F, -19F, -5F, 2, 2, 19, 0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F); // Import
        gunModel[127].setRotationPoint(-35F, -18F, -5F);

        gunModel[128].addShapeBox(26F, -19F, -5F, 3, 2, 19, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[128].setRotationPoint(-43F, -18F, -5F);

        gunModel[129].addShapeBox(26F, -19F, -5F, 7, 2, 19, 0F, 0.0F, -6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -6.0F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 6.0F, 0.0F); // Import
        gunModel[129].setRotationPoint(-50F, -18F, -5F);

        gunModel[130].addShapeBox(26F, -19F, -5F, 2, 4, 19, 0F, 0.0F, -2.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[130].setRotationPoint(-50F, -12F, -5F);

        gunModel[131].addShapeBox(26F, -19F, -5F, 2, 5, 19, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F); // Import
        gunModel[131].setRotationPoint(-50F, -8F, -5F);

        gunModel[132].addShapeBox(26F, -19F, -5F, 2, 8, 19, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F); // Import
        gunModel[132].setRotationPoint(-51.5F, -3F, -5F);

        gunModel[133].addShapeBox(26F, -19F, -5F, 21, 8, 19, 0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, -2.55F, 0.0F, 0.0F, -2.55F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F); // Import
        gunModel[133].setRotationPoint(-54.5F, 5F, -5F);

        gunModel[134].addShapeBox(26F, -19F, -5F, 23, 5, 19, 0F, 0.0F, 0.0F, 0.0F, -0.55F, 0.0F, 0.0F, -0.55F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -1.85F, 0.0F, 0.0F, -1.85F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F); // Import
        gunModel[134].setRotationPoint(-58.5F, 13F, -5F);

        gunModel[135].addShapeBox(26F, -19F, -5F, 23, 7, 19, 0F, 0.0F, 0.0F, 0.0F, 0.15F, 0.0F, 0.0F, 0.15F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -1.65F, 0.0F, 0.0F, -1.65F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F); // Import
        gunModel[135].setRotationPoint(-60.5F, 18F, -5F);

        gunModel[136].addShapeBox(26F, -19F, -5F, 23, 4, 19, 0F, 0.0F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.7F, 0.0F, 0.0F, -0.7F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import
        gunModel[136].setRotationPoint(-62.5F, 25F, -5F);

        gunModel[137].addShapeBox(26F, -19F, -5F, 2, 6, 19, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[137].setRotationPoint(-63F, 29F, -5F);

        gunModel[138].addShapeBox(26F, -19F, -5F, 2, 1, 19, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F); // Import
        gunModel[138].setRotationPoint(-63F, 35F, -5F);

        gunModel[139].addShapeBox(26F, -19F, -5F, 19, 2, 19, 0F, 0.0F, 0.0F, 0.0F, 0.65F, 0.0F, 0.0F, 0.65F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.1F, 0.0F, 0.0F, 0.1F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[139].setRotationPoint(-61F, 33.5F, -5F);

        gunModel[140].addShapeBox(26F, -19F, -5F, 7, 2, 17, 0F, -0.5F, 0.0F, 0.0F, 0.55F, 0.0F, 0.0F, 0.55F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.05F, 0.0F, 0.0F, 0.05F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[140].setRotationPoint(-33F, -20F, -4F);

        gunModel[141].addShapeBox(26F, -19F, -5F, 3, 1, 17, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[141].setRotationPoint(-43F, -19F, -4F);

        gunModel[142].addShapeBox(26F, -19F, -5F, 3, 1, 17, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[142].setRotationPoint(-38F, -17F, -4F);

        gunModel[143].addShapeBox(26F, -19F, -5F, 2, 1, 17, 0F, 0.0F, -2.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F); // Import
        gunModel[143].setRotationPoint(-35F, -19F, -4F);

        gunModel[144].addShapeBox(26F, -19F, -5F, 2, 1, 17, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[144].setRotationPoint(-40F, -19F, -4F);

        gunModel[145].addShapeBox(26F, -19F, -5F, 7, 1, 17, 0F, 0.0F, -6.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -6.5F, 0.0F, 0.0F, 6.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 6.0F, 0.0F); // Import
        gunModel[145].setRotationPoint(-50F, -19F, -4F);

        gunModel[146].addShapeBox(26F, -19F, -5F, 20, 5, 19, 0F, 0.0F, 0.0F, 0.0F, 0.8F, 0.0F, 0.0F, 0.8F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, -0.35F, -0.5F, 0.0F, -0.35F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[146].setRotationPoint(-61F, 29F, -5F);

        gunModel[147].addShapeBox(26F, -19F, -3F, 3, 2, 19, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[147].setRotationPoint(-63.5F, 36F, -7F);

        gunModel[148].addShapeBox(26F, -19F, -3F, 3, 1, 19, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[148].setRotationPoint(-60.5F, 36F, -7F);

        gunModel[149].addShapeBox(26F, -19F, -3F, 12, 1, 19, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[149].setRotationPoint(-57.5F, 36F, -7F);

        gunModel[150].addShapeBox(26F, -19F, -3F, 3, 1, 19, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[150].setRotationPoint(-45.5F, 36F, -7F);

        gunModel[151].addShapeBox(26F, -19F, -3F, 3, 2, 19, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        gunModel[151].setRotationPoint(-42.5F, 36F, -7F);

        gunModel[152].addShapeBox(26F, -19F, -5F, 25, 1, 17, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F); // Import
        gunModel[152].setRotationPoint(-64F, 35.5F, -4F);

        gunModel[153].addShapeBox(26F, -19F, -5F, 18, 5, 19, 0F, 0.0F, 0.0F, 0.0F, -0.85F, 0.0F, 0.0F, -0.85F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F); // Import
        gunModel[153].setRotationPoint(-48F, -8F, -5F);

        gunModel[154].addShapeBox(26F, -19F, -5F, 18, 6, 19, 0F, 0.0F, -2.25F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, 0.0F, 0.0F, -0.85F, 0.0F, 0.0F, -0.85F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[154].setRotationPoint(-48F, -14F, -5F);

        gunModel[155].addShapeBox(26F, -19F, -5F, 18, 2, 19, 0F, -2.65F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.65F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F); // Import
        gunModel[155].setRotationPoint(-48F, -14F, -5F);

        gunModel[156].addShapeBox(26F, -19F, -5F, 3, 2, 19, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.35F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.35F, 0.0F, 0.0F); // Import
        gunModel[156].setRotationPoint(-43F, -16F, -5F);

        gunModel[157].addShapeBox(26F, -19F, -5F, 3, 2, 19, 0F, 0.0F, 0.0F, 0.0F, 0.95F, 0.0F, 0.0F, 0.95F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F); // Import
        gunModel[157].setRotationPoint(-33F, -16F, -5F);

        gunModel[158].addShapeBox(26F, -19F, -5F, 6, 2, 20, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[158].setRotationPoint(-52F, 27.5F, -5.5F);

        gunModel[159].addShapeBox(26F, -19F, -5F, 6, 2, 20, 0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[159].setRotationPoint(-52F, 25.5F, -5.5F);

        gunModel[160].addShapeBox(26F, -19F, -5F, 6, 2, 20, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F); // Import
        gunModel[160].setRotationPoint(-52F, 29.5F, -5.5F);

        gunModel[161].addShapeBox(26F, -19F, -5F, 1, 5, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F); // Import
        gunModel[161].setRotationPoint(-50.5F, -8F, -4F);

        gunModel[162].addShapeBox(26F, -19F, -5F, 1, 8, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F); // Import
        gunModel[162].setRotationPoint(-52F, -3F, -4F);

        gunModel[163].addShapeBox(26F, -19F, -5F, 2, 8, 17, 0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, -2.55F, 0.0F, 0.0F, -2.55F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F); // Import
        gunModel[163].setRotationPoint(-55F, 5F, -4F);

        gunModel[164].addShapeBox(26F, -19F, -5F, 3, 5, 17, 0F, 0.0F, 0.0F, 0.0F, -0.55F, 0.0F, 0.0F, -0.55F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -1.85F, 0.0F, 0.0F, -1.85F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F); // Import
        gunModel[164].setRotationPoint(-59F, 13F, -4F);

        gunModel[165].addShapeBox(26F, -19F, -5F, 3, 7, 17, 0F, 0.0F, 0.0F, 0.0F, 0.15F, 0.0F, 0.0F, 0.15F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -1.65F, 0.0F, 0.0F, -1.65F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F); // Import
        gunModel[165].setRotationPoint(-61F, 18F, -4F);

        gunModel[166].addShapeBox(26F, -19F, -5F, 3, 4, 17, 0F, 0.0F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.7F, 0.0F, 0.0F, -0.7F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import
        gunModel[166].setRotationPoint(-63F, 25F, -4F);

        gunModel[167].addShapeBox(26F, -19F, -5F, 1, 6, 17, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[167].setRotationPoint(-63.5F, 29F, -4F);

        gunModel[168].addShapeBox(26F, -19F, -5F, 2, 1, 17, 0F, -0.5F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[168].setRotationPoint(-64F, 34.5F, -4F);

        gunModel[169].addShapeBox(26F, -19F, -5F, 1, 5, 17, 0F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[169].setRotationPoint(-51F, -13F, -4F);

        gunModel[170].addShapeBox(26F, -19F, -3F, 24, 2, 13, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[170].setRotationPoint(-63.5F, 37F, -4F);

        gunModel[171].addShapeBox(26F, -19F, -5F, 1, 8, 19, 0F, -4.0F, 0.0F, -2.0F, 4.5F, 0.0F, 0.0F, 4.5F, 0.0F, 0.0F, -4.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F); // Import
        gunModel[171].setRotationPoint(-60.5F, 5F, -5F);

        gunModel[172].addShapeBox(26F, -19F, -5F, 1, 8, 19, 0F, -2.5F, 0.0F, -2.0F, 3.5F, 0.0F, 0.0F, 3.5F, 0.0F, 0.0F, -2.5F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F); // Import
        gunModel[172].setRotationPoint(-56.5F, -3F, -5F);

        gunModel[173].addShapeBox(26F, -19F, -5F, 1, 5, 19, 0F, -0.75F, 0.0F, -2.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -0.75F, 0.0F, -2.0F, 0.5F, 0.0F, -2.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -2.0F); // Import
        gunModel[173].setRotationPoint(-53.5F, -8F, -5F);

        gunModel[174].addShapeBox(26F, -19F, -5F, 2, 5, 19, 0F, 0.25F, -0.5F, -2.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.25F, -0.5F, -2.0F, 0.25F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, -2.0F); // Import
        gunModel[174].setRotationPoint(-52.5F, -13F, -5F);

        gunModel[175].addShapeBox(26F, -19F, -5F, 1, 5, 19, 0F, -4.0F, 0.0F, -2.0F, 4.5F, 0.0F, 0.0F, 4.5F, 0.0F, 0.0F, -4.0F, 0.0F, -2.0F, -2.0F, 0.0F, -2.0F, 2.5F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F, -2.0F, 0.0F, -2.0F); // Import
        gunModel[175].setRotationPoint(-64.5F, 13F, -5F);

        gunModel[176].addShapeBox(26F, -19F, -5F, 1, 7, 19, 0F, -4.0F, 0.0F, -2.0F, 4.5F, 0.0F, 0.0F, 4.5F, 0.0F, 0.0F, -4.0F, 0.0F, -2.0F, -1.75F, 0.0F, -2.0F, 2.5F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F, -1.75F, 0.0F, -2.0F); // Import
        gunModel[176].setRotationPoint(-66.5F, 18F, -5F);

        gunModel[177].addShapeBox(26F, -19F, -5F, 1, 4, 19, 0F, -3.75F, 0.0F, -2.0F, 4.5F, 0.0F, 0.0F, 4.5F, 0.0F, 0.0F, -3.75F, 0.0F, -2.0F, -3.25F, 0.0F, -2.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, -3.25F, 0.0F, -2.0F); // Import
        gunModel[177].setRotationPoint(-68.5F, 25F, -5F);

        gunModel[178].addShapeBox(26F, -19F, -5F, 2, 9, 19, 0F, -0.25F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, -2.0F, -0.25F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, -2.0F); // Import
        gunModel[178].setRotationPoint(-65.5F, 29F, -5F);

        gunModel[179].addShapeBox(26F, -19F, -5F, 1, 8, 4, 0F, -2.75F, 0.0F, 8F, 2.5F, 0.0F, 11F, 2.5F, 0.0F, 0.0F, -2.75F, 0.0F, -3.0F, 0.25F, 0.0F, 8F, 0.0F, 0.0F, 11F, 0.0F, 0.0F, 0F, 0.25F, 0.0F, -3.0F); // Import
        gunModel[179].setRotationPoint(-58.5F, -3F, 8F);

        gunModel[180].addShapeBox(26F, -19F, -5F, 1, 8, 4, 0F, -3.75F, 0.0F, 8F, 4.0F, 0.0F, 11F, 4.0F, 0.0F, 0.0F, -3.75F, 0.0F, -3.0F, 0.0F, 0.0F, 8F, 0.0F, 0.0F, 11F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F); // Import
        gunModel[180].setRotationPoint(-62.5F, 5F, 8F);

        gunModel[181].addShapeBox(26F, -19F, -5F, 1, 5, 4, 0F, -4.0F, 0.0F, 8F, 4.0F, 0.0F, 11F, 4.0F, 0.0F, 0.0F, -4.0F, 0.0F, -3.0F, -1.75F, 0.0F, 8F, 2.0F, 0.0F, 11F, 2.0F, 0.0F, 0.0F, -1.75F, 0.0F, -3.0F); // Import
        gunModel[181].setRotationPoint(-66.5F, 13F, 8F);

        gunModel[182].addShapeBox(26F, -19F, -5F, 1, 7, 4, 0F, -3.75F, 0.0F, 8F, 4.0F, 0.0F, 11F, 4.0F, 0.0F, 0.0F, -3.75F, 0.0F, -3.0F, -1.25F, 0.0F, 8F, 1.75F, 0.0F, 11F, 1.75F, 0.0F, 0F, -1.25F, 0.0F, -3.0F); // Import
        gunModel[182].setRotationPoint(-68.5F, 18F, 8F);

        gunModel[183].addShapeBox(26F, -19F, -5F, 1, 4, 4, 0F, -3.25F, 0.0F, 8F, 3.75F, 0.0F, 11F, 3.75F, 0.0F, 0.0F, -3.25F, 0.0F, -3.0F, -3.0F, 0.0F, 8F, 3.25F, 0.0F, 11F, 3.25F, 0.0F, 0.0F, -3.0F, 0.0F, -3.0F); // Import
        gunModel[183].setRotationPoint(-70.5F, 25F, 8F);

        gunModel[184].addShapeBox(26F, -19F, -5F, 2, 7, 4, 0F, 0.0F, 0.0F, 8F, -0.75F, 0.0F, 11F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 8F, -0.75F, 0.0F, 11F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F); // Import
        gunModel[184].setRotationPoint(-67.5F, 29F, 8F);

        gunModel[185].addShapeBox(26F, -19F, -5F, 2, 2, 4, 0F, 0.0F, 0.0F, 8F, -0.75F, 0.0F, 11F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, -0.75F, 0.0F, 8F, -0.75F, 0.0F, 11F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, -3.0F); // Import
        gunModel[185].setRotationPoint(-67.5F, 36F, 8F);

        gunModel[186].addShapeBox(26F, -19F, -5F, 1, 1, 4, 0F, 0.25F, 0.0F, 8F, -0.75F, 0.0F, 11F, -0.75F, 0.0F, 0.0F, 0.25F, 0.0F, -3.0F, -1.25F, 0.5F, 8F, 0.8F, 0.5F, 11F, 0.8F, 0.5F, 0.0F, -1.25F, 0.5F, -3.0F); // Import
        gunModel[186].setRotationPoint(-66.5F, 38F, 8F);

        gunModel[187].addShapeBox(26F, -19F, -5F, 1, 5, 4, 0F, -0.5F, 0.0F, 8F, 0.75F, 0.0F, 11F, 0.75F, 0.0F, 0.0F, -0.5F, 0.0F, -3.0F, 0.25F, 0.0F, 8F, -0.5F, 0.0F, 11F, -0.5F, 0.0F, 0.0F, 0.25F, 0.0F, -3.0F); // Import
        gunModel[187].setRotationPoint(-55.5F, -8F, 8F);

        gunModel[188].addShapeBox(26F, -19F, -5F, 2, 5, 15, 0F, 0.0F, -0.5F, -3.0F, -0.75F, -0.5F, 0.0F, -0.75F, -0.5F, 0.0F, 0.0F, -0.5F, -3.0F, 0.0F, 0.0F, -3.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F); // Import
        gunModel[188].setRotationPoint(-55F, -13F, -3F);

        gunModel[189].addShapeBox(26F, -19F, -5F, 1, 7, 3, 0F, -1.1F, 0.0F, 0.0F, 0.1F, 0.0F, 0.0F, 0.1F, 0.0F, 0.0F, -1.1F, 0.0F, 0.0F, 0.7F, 0.0F, 0.0F, 0.3F, 0.0F, 0.0F, 0.3F, 0.0F, 0.0F, 0.7F, 0.0F, 0.0F); // Import
        gunModel[189].setRotationPoint(-36F, 26F, -3F);

        gunModel[190].addShapeBox(26F, -19F, -5F, 1, 3, 3, 0F, -0.3F, 0.0F, 0.0F, 1.3F, 0.0F, 0.0F, 1.3F, 0.0F, 0.0F, -0.3F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 1.5F, 0.0F, -1.15F, 1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import
        gunModel[190].setRotationPoint(-37F, 33F, -3F);

        gunModel[191].addShapeBox(26F, -19F, -5F, 1, 7, 3, 0F, -1.1F, 0.0F, 0.0F, 0.1F, 0.0F, 0.0F, 0.1F, 0.0F, 0.0F, -1.1F, 0.0F, 0.0F, 0.7F, 0.0F, 0.0F, 0.3F, 0.0F, 0.0F, 0.3F, 0.0F, 0.0F, 0.7F, 0.0F, 0.0F); // Import
        gunModel[191].setRotationPoint(-36F, 26F, 9F);

        gunModel[192].addShapeBox(26F, -19F, -5F, 1, 3, 3, 0F, -0.3F, 0.0F, 0.0F, 1.3F, 0.0F, 0.0F, 1.3F, 0.0F, 0.0F, -0.3F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, -1.15F, 0.5F, 0.0F, 0.0F); // Import
        gunModel[192].setRotationPoint(-37F, 33F, 9F);

        gunModel[193].addShapeBox(26F, -19F, -5F, 1, 8, 15, 0F, -2.5F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[193].setRotationPoint(-57.5F, -3F, -3F);

        gunModel[194].addShapeBox(26F, -19F, -5F, 1, 8, 15, 0F, -4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[194].setRotationPoint(-61.5F, 5F, -3F);

        gunModel[195].addShapeBox(26F, -19F, -5F, 1, 5, 15, 0F, -4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F); // Import
        gunModel[195].setRotationPoint(-65.5F, 13F, -3F);

        gunModel[196].addShapeBox(26F, -19F, -5F, 1, 7, 15, 0F, -4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F); // Import
        gunModel[196].setRotationPoint(-67.5F, 18F, -3F);

        gunModel[197].addShapeBox(26F, -19F, -5F, 1, 4, 15, 0F, -3.75F, 0.0F, 0.0F, 3.75F, 0.0F, 0.0F, 3.75F, 0.0F, 0.0F, -3.75F, 0.0F, 0.0F, -3.25F, 0.0F, 0.0F, 3.25F, 0.0F, 0.0F, 3.25F, 0.0F, 0.0F, -3.25F, 0.0F, 0.0F); // Import
        gunModel[197].setRotationPoint(-69.5F, 25F, -3F);

        gunModel[198].addShapeBox(26F, -19F, -5F, 2, 7, 15, 0F, -0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[198].setRotationPoint(-66.5F, 29F, -3F);

        gunModel[199].addShapeBox(26F, -19F, -5F, 2, 2, 15, 0F, -0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[199].setRotationPoint(-66.5F, 36F, -3F);

        gunModel[200].addShapeBox(26F, -19F, -5F, 1, 5, 15, 0F, -0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import
        gunModel[200].setRotationPoint(-54.5F, -8F, -3F);

        gunModel[201].addShapeBox(26F, -19F, -5F, 2, 5, 15, 0F, -0.25F, -0.5F, 0.0F, -0.75F, -0.5F, 0.0F, -0.75F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[201].setRotationPoint(-54F, -13F, -3F);

        gunModel[202].addShapeBox(26F, -19F, -5F, 2, 2, 15, 0F, -0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, -2.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, -0.25F, -2.0F, 0.0F); // Import
        gunModel[202].setRotationPoint(-66.5F, 38F, -3F);

        gunModel[203].addShapeBox(26F, -19F, -5F, 2, 4, 3, 0F, 0.2F, 0.0F, 0.0F, 0.8F, 0.0F, -1.15F, 0.8F, 0.0F, 0.0F, 0.2F, 0.0F, 0.0F, 0.2F, 0.0F, 0.0F, 0.8F, 0.0F, -1.15F, 0.8F, 0.0F, 0.0F, 0.2F, 0.0F, 0.0F); // Import
        gunModel[203].setRotationPoint(-37.3F, 36F, -3F);

        gunModel[204].addShapeBox(26F, -19F, -5F, 2, 4, 3, 0F, 0.2F, 0.0F, 0.0F, 0.8F, 0.0F, 0.0F, 0.8F, 0.0F, -1.15F, 0.2F, 0.0F, 0.0F, 0.2F, 0.0F, 0.0F, 0.8F, 0.0F, 0.0F, 0.8F, 0.0F, -1.15F, 0.2F, 0.0F, 0.0F); // Import
        gunModel[204].setRotationPoint(-37.3F, 36F, 9F);

        gunModel[205].addShapeBox(26F, -19F, -5F, 3, 1, 9, 0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[205].setRotationPoint(-37.5F, 38.7F, 0F);

        gunModel[206].addShapeBox(26F, -19F, -5F, 2, 3, 15, 0F, 2.5F, 0.0F, -3.0F, -3.25F, 0.0F, 0.0F, -3.25F, 0.0F, 0.0F, 2.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F); // Import
        gunModel[206].setRotationPoint(-55F, -15.5F, -3F);

        gunModel[207].addShapeBox(26F, -19F, -5F, 2, 2, 15, 0F, 3.0F, 0.0F, -3.0F, -3.5F, 0.0F, 0.0F, -3.5F, 0.0F, 0.0F, 3.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F); // Import
        gunModel[207].setRotationPoint(-57.5F, -17.5F, -3F);

        gunModel[208].addShapeBox(26F, -19F, -5F, 2, 1, 15, 0F, 3.0F, 0.0F, -3.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, 3.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F); // Import
        gunModel[208].setRotationPoint(-60.5F, -18.5F, -3F);

        gunModel[209].addShapeBox(26F, -19F, -5F, 4, 1, 5, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, -4.0F, -0.5F, 0.0F, -4.0F, -0.5F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[209].setRotationPoint(-67.5F, -21.5F, 7F);

        gunModel[210].addShapeBox(26F, -19F, -5F, 1, 1, 15, 0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, -1.0F, -4.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, -1.0F, -4.0F); // Import
        gunModel[210].setRotationPoint(-68F, -19.5F, -3F);

        gunModel[211].addShapeBox(26F, -19F, -5F, 2, 1, 15, 0F, -0.5F, 0.0F, 0.0F, 1.0F, -1.0F, 0.0F, 1.0F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -3.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -0.5F, 0.0F, -3.0F); // Import
        gunModel[211].setRotationPoint(-64F, -19.5F, -3F);

        gunModel[212].addShapeBox(26F, -19F, -5F, 2, 4, 15, 0F, 2.25F, -1.0F, 0.0F, -3.25F, -1.0F, 0.0F, -3.25F, -1.0F, 0.0F, 2.25F, -1.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[212].setRotationPoint(-54F, -16.5F, -3F);

        gunModel[213].addShapeBox(26F, -19F, -5F, 2, 3, 15, 0F, 2.5F, -1.0F, 0.0F, -3.5F, -1.0F, 0.0F, -3.5F, -1.0F, 0.0F, 2.5F, -1.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[213].setRotationPoint(-56.5F, -18.5F, -3F);

        gunModel[214].addShapeBox(26F, -19F, -5F, 4, 1, 15, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F); // Import
        gunModel[214].setRotationPoint(-67.5F, -19.5F, -3F);

        gunModel[215].addShapeBox(26F, -19F, -5F, 4, 1, 5, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[215].setRotationPoint(-67.5F, -20.5F, -3F);

        gunModel[216].addShapeBox(26F, -19F, -5F, 2, 1, 15, 0F, -0.5F, 0.0F, -4.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -4.0F, -0.5F, 0.0F, -4.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -4.0F); // Import
        gunModel[216].setRotationPoint(-68.5F, -20.5F, -3F);

        gunModel[217].addShapeBox(26F, -19F, -5F, 2, 1, 5, 0F, -0.5F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -4.0F, -0.5F, -1.0F, -4.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -4.0F); // Import
        gunModel[217].setRotationPoint(-68.5F, -21.5F, 7F);

        gunModel[218].addShapeBox(26F, -19F, -5F, 3, 1, 5, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, -4.0F, -0.5F, 0.0F, -4.0F, -0.5F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[218].setRotationPoint(-64F, -22.5F, 7F);

        gunModel[219].addShapeBox(26F, -19F, -5F, 3, 1, 5, 0F, -0.5F, 0.0F, -4.0F, -0.75F, 2.5F, -4.0F, -0.75F, 2.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, -2.5F, -2.5F, -1.0F, -2.5F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[219].setRotationPoint(-61.5F, -24.5F, -3F);

        gunModel[220].addShapeBox(26F, -19F, -5F, 4, 1, 5, 0F, -0.5F, 0.0F, -4.0F, 0.0F, 1.0F, -4.0F, 0.0F, 1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[220].setRotationPoint(-67.5F, -21.5F, -3F);

        gunModel[221].addShapeBox(26F, -19F, -5F, 2, 1, 5, 0F, -0.5F, -1.0F, -4.0F, -0.5F, 0.0F, -4.0F, -0.5F, 0.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, 0.0F, -4.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[221].setRotationPoint(-68.5F, -21.5F, -3F);

        gunModel[222].addShapeBox(26F, -19F, -5F, 3, 1, 5, 0F, -0.5F, 0.0F, -4.0F, 0.0F, 2.0F, -4.0F, 0.0F, 2.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[222].setRotationPoint(-64F, -22.5F, -3F);

        gunModel[223].addShapeBox(26F, -19F, -5F, 3, 3, 10, 0F, -0.5F, -1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[223].setRotationPoint(-64F, -22.5F, -3F);

        gunModel[224].addShapeBox(26F, -19F, -5F, 4, 1, 5, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[224].setRotationPoint(-67.5F, -20.5F, 7F);

        gunModel[225].addShapeBox(26F, -19F, -5F, 3, 3, 5, 0F, -0.5F, -1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[225].setRotationPoint(-64F, -22.5F, 7F);

        gunModel[226].addShapeBox(26F, -19F, -5F, 2, 2, 15, 0F, 2.0F, -1.0F, 0.0F, -3.0F, -1.0F, 0.0F, -3.0F, -1.0F, 0.0F, 2.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[226].setRotationPoint(-59F, -19.5F, -3F);

        gunModel[227].addShapeBox(26F, -19F, -5F, 16, 2, 19, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[227].setRotationPoint(-41.5F, -22F, -5F);

        gunModel[228].addShapeBox(26F, -19F, -5F, 7, 2, 19, 0F, 0.5F, 0.0F, 0.0F, -0.6F, 0.0F, 0.0F, -0.6F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.1F, 0.0F, 0.0F, -1.1F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import
        gunModel[228].setRotationPoint(-32.5F, -20F, -5F);

        gunModel[229].addShapeBox(26F, -19F, -5F, 3, 2, 19, 0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[229].setRotationPoint(-38F, -18F, -5F);

        gunModel[230].addShapeBox(26F, -19F, -5F, 9, 2, 15, 0F, 0.0F, -8.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, -8.0F, 0.75F, 0.0F, 8.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 8.0F, 2.0F); // Import
        gunModel[230].setRotationPoint(-50.5F, -24F, -3F);

        gunModel[231].addShapeBox(26F, -19F, -5F, 9, 2, 15, 0F, 0.0F, -8.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, -8.0F, 2.0F, 0.0F, 8.0F, 2.0F, 0.0F, 0.25F, 2.0F, 0.0F, 0.25F, 2.0F, 0.0F, 8.0F, 2.0F); // Import
        gunModel[231].setRotationPoint(-50.5F, -22F, -3F);

        gunModel[232].addShapeBox(26F, -19F, -5F, 2, 2, 19, 0F, -1.0F, -0.75F, 0.0F, 0.5F, -0.75F, 0.0F, 0.5F, -0.75F, 0.0F, -1.0F, -0.75F, 0.0F, 0.45F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.45F, 0.0F, 0.0F); // Import
        gunModel[232].setRotationPoint(-42.5F, -20.5F, -5F);

        gunModel[233].addShapeBox(26F, -19F, -5F, 1, 2, 19, 0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[233].setRotationPoint(-33.5F, -20F, -5F);

        gunModel[234].addShapeBox(26F, -19F, -5F, 2, 1, 19, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, -0.5F, -0.75F, 0.0F); // Import
        gunModel[234].setRotationPoint(-42F, -20F, -5F);

        gunModel[235].addShapeBox(26F, -19F, -5F, 1, 2, 19, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F); // Import
        gunModel[235].setRotationPoint(-40.5F, -20F, -5F);

        gunModel[236].addShapeBox(26F, -19F, -5F, 6, 2, 19, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[236].setRotationPoint(-39.5F, -20F, -5F);

        gunModel[237].addShapeBox(26F, -19F, -5F, 9, 1, 15, 0F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, 8.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 8.0F, 0.75F); // Import
        gunModel[237].setRotationPoint(-50.5F, -25F, -3F);

        gunModel[238].addShapeBox(26F, -19F, -5F, 15, 3, 15, 0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F); // Import
        gunModel[238].setRotationPoint(-56.5F, -27F, -3F);

        gunModel[239].addShapeBox(26F, -19F, -5F, 2, 2, 19, 0F, 0.25F, -0.5F, -2.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.25F, -0.5F, -2.0F, 0.25F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, -2.0F); // Import
        gunModel[239].setRotationPoint(-52.5F, -14.5F, -5F);

        gunModel[240].addShapeBox(26F, -19F, -5F, 2, 2, 19, 0F, 1.0F, 0.0F, -2.0F, -0.75F, 0.0F, -1.25F, -0.75F, 0.0F, -1.25F, 1.0F, 0.0F, -2.0F, 0.25F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, -2.0F); // Import
        gunModel[240].setRotationPoint(-52.5F, -16F, -5F);

        gunModel[241].addShapeBox(26F, -19F, -5F, 2, 2, 19, 0F, 2.5F, 0.0F, -2.0F, -2.25F, 0.0F, -1.25F, -2.25F, 0.0F, -1.25F, 2.5F, 0.0F, -2.0F, 0.25F, 0.0F, -2.0F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.25F, 0.0F, -2.0F); // Import
        gunModel[241].setRotationPoint(-53.25F, -18F, -5F);

        gunModel[242].addShapeBox(26F, -19F, -5F, 2, 3, 19, 0F, 4.25F, 0.0F, -2.0F, -4.0F, 0.0F, -1.25F, -4.0F, 0.0F, -1.25F, 4.25F, 0.0F, -2.0F, 0.25F, 0.0F, -2.0F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.25F, 0.0F, -2.0F); // Import
        gunModel[242].setRotationPoint(-55.5F, -21F, -5F);

        gunModel[243].addShapeBox(26F, -19F, -5F, 2, 3, 19, 0F, 0.25F, 0.0F, -2.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.25F, 0.0F, -2.0F, 0.25F, 0.0F, -2.0F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.25F, 0.0F, -2.0F); // Import
        gunModel[243].setRotationPoint(-59.5F, -24F, -5F);

        gunModel[244].addShapeBox(26F, -19F, -5F, 2, 3, 9, 0F, -0.75F, 0.0F, -5.75F, 1.0F, 0.0F, -2.0F, 1.0F, 0.0F, -2.0F, -0.75F, 0.0F, -2.0F, 0.25F, 0.0F, -2.0F, 1.0F, 0.0F, -1.25F, 1.0F, 0.0F, -2.0F, 0.25F, 0.0F, -2.0F); // Import
        gunModel[244].setRotationPoint(-59.5F, -27F, -5F);

        gunModel[245].addShapeBox(26F, -19F, -5F, 2, 2, 15, 0F, 0.0F, -0.5F, 0.0F, -0.75F, -0.5F, 0.0F, -0.75F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -1.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        gunModel[245].setRotationPoint(-54F, -14.5F, -3F);

        gunModel[246].addShapeBox(26F, -19F, -5F, 2, 2, 15, 0F, 0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, -1.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        gunModel[246].setRotationPoint(-55F, -16F, -3F);

        gunModel[247].addShapeBox(26F, -19F, -5F, 2, 1, 15, 0F, -0.05F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, -0.05F, -0.5F, 0.0F, -0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F); // Import
        gunModel[247].setRotationPoint(-56F, -16.5F, -3F);

        gunModel[248].addShapeBox(26F, -19F, -5F, 3, 2, 15, 0F, 1.0F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, 1.0F, -0.5F, 0.0F, -1.05F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.05F, 0.0F, 0.0F); // Import
        gunModel[248].setRotationPoint(-57F, -18F, -3F);

        gunModel[249].addShapeBox(26F, -19F, -5F, 3, 1, 15, 0F, 0.0F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, 0.0F, 0.0F, 0.8F, 0.0F, 0.0F, 0.8F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        gunModel[249].setRotationPoint(-59F, -18.5F, -3F);

        gunModel[250].addShapeBox(26F, -19F, -5F, 4, 1, 15, 0F, 0.0F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, 0.0F, 0.0F, 0.3F, 0.0F, 0.0F, 0.3F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        gunModel[250].setRotationPoint(-60F, -19F, -3F);

        gunModel[251].addShapeBox(26F, -19F, -5F, 1, 5, 5, 0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[251].setRotationPoint(-61F, -23.5F, 7F);

        gunModel[252].addShapeBox(26F, -19F, -5F, 1, 5, 5, 0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[252].setRotationPoint(-61F, -23.5F, -3F);

        gunModel[253].addShapeBox(26F, -19F, -5F, 4, 3, 15, 0F, -0.25F, 0.0F, 0.0F, -3.75F, 0.0F, 0.0F, -3.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F); // Import
        gunModel[253].setRotationPoint(-60F, -21F, -3F);

        gunModel[254].addShapeBox(26F, -19F, -5F, 1, 3, 5, 0F, -0.5F, -0.5F, -2.5F, -0.1F, -0.5F, -2.5F, -0.1F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.7F, -0.5F, -0.5F, -0.75F, -0.5F, 0.0F, -0.75F, -0.5F, 0.0F, 0.7F, -0.5F, 0.0F); // Import
        gunModel[254].setRotationPoint(-60F, -26.5F, -3F);

        gunModel[255].addShapeBox(26F, -19F, -5F, 1, 1, 5, 0F, -0.3F, -0.5F, -0.5F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, -0.3F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[255].setRotationPoint(-61F, -24.5F, -3F);

        gunModel[256].addShapeBox(26F, -19F, -5F, 1, 1, 5, 0F, -0.3F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, -0.3F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[256].setRotationPoint(-61F, -24.5F, 7F);

        gunModel[257].addShapeBox(26F, -19F, -5F, 3, 1, 5, 0F, -0.5F, 0.0F, 0.0F, -0.75F, 2.5F, 0.0F, -0.75F, 2.5F, -4.0F, -0.5F, 0.0F, -4.0F, -0.5F, 0.0F, 0.0F, -1.0F, -2.5F, 0.0F, -1.0F, -2.5F, -2.5F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[257].setRotationPoint(-61.5F, -24.5F, 7F);

        gunModel[258].addShapeBox(26F, -19F, -5F, 2, 3, 9, 0F, -0.75F, 0.0F, -2.0F, 1.0F, 0.0F, -2.0F, 1.0F, 0.0F, -2.0F, -0.75F, 0.0F, -5.75F, 0.25F, 0.0F, -2.0F, 1.0F, 0.0F, -2.0F, 1.0F, 0.0F, -1.25F, 0.25F, 0.0F, -2.0F); // Import
        gunModel[258].setRotationPoint(-59.5F, -27F, 5F);

        gunModel[259].addShapeBox(26F, -19F, -5F, 7, 3, 19, 0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.4F, 0.0F, 0.0F, -1.4F, 0.0F, 0.0F, -1.25F); // Import
        gunModel[259].setRotationPoint(-57.5F, -24F, -5F);

        gunModel[260].addShapeBox(26F, -19F, -5F, 7, 3, 16, 0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.1F, 0.0F, 0.0F, 0.1F, 0.0F, 0.0F, 0.25F, -4.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.2F, 0.0F, 0.0F, 0.2F, -4.0F, 0.0F, 0.25F); // Import
        gunModel[260].setRotationPoint(-57.5F, -21F, -3.5F);

        gunModel[261].addShapeBox(26F, -19F, -5F, 2, 2, 19, 0F, 2.25F, 0.0F, -1.25F, -1.25F, 0.0F, -1.3F, -1.25F, 0.0F, -1.3F, 2.25F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, -1.25F, 0.0F, -1.25F, -1.25F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F); // Import
        gunModel[261].setRotationPoint(-51.25F, -18F, -5F);

        gunModel[262].addShapeBox(26F, -19F, -5F, 1, 2, 19, 0F, 1.0F, 0.0F, -1.25F, -1.25F, 0.0F, -1.25F, -1.25F, 0.0F, -1.25F, 1.0F, 0.0F, -1.25F, 0.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F); // Import
        gunModel[262].setRotationPoint(-50.25F, -16F, -5F);

        gunModel[263].addShapeBox(26F, -19F, -5F, 4, 1, 5, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[263].setRotationPoint(-67.5F, -20.5F, 2F);

        gunModel[264].addShapeBox(26F, -19F, -5F, 1, 3, 5, 0F, -0.5F, -0.5F, 0.0F, -0.1F, -0.5F, 0.0F, -0.1F, -0.5F, -2.5F, -0.5F, -0.5F, -2.5F, 0.7F, -0.5F, 0.0F, -0.75F, -0.5F, 0.0F, -0.75F, -0.5F, 0.0F, 0.7F, -0.5F, -0.5F); // Import
        gunModel[264].setRotationPoint(-60F, -26.5F, 7F);

        gunModel[265].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, -0.75F, 0.0F, 0.0F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.5F, 0.0F, 1.5F, -0.1F, 0.0F, 1.5F, -0.1F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[265].setRotationPoint(-60F, -27F, 1F);

        gunModel[266].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, -0.75F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.25F, -0.75F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, -0.1F, 0.0F, 1.5F, -0.5F, 0.0F, 1.5F); // Import
        gunModel[266].setRotationPoint(-60F, -27F, 7F);

        gunModel[267].addShapeBox(26F, -19F, -5F, 2, 3, 5, 0F, -0.5F, 1.0F, 0.0F, -0.25F, 1.5F, 0.0F, -0.25F, 1.5F, 0.0F, -0.5F, 1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.25F, 1.0F, 0.0F, -0.25F, 1.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[267].setRotationPoint(-61.5F, -22.5F, 2F);

        gunModel[268].addShapeBox(26F, -19F, -5F, 5, 4, 4, 0F, 2.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[268].setRotationPoint(-57.25F, -36.5F, 2.5F);

        gunModel[269].addShapeBox(26F, -19F, -5F, 1, 1, 4, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[269].setRotationPoint(-58.25F, -39.5F, 2.5F);

        gunModel[270].addShapeBox(26F, -19F, -5F, 1, 1, 4, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        gunModel[270].setRotationPoint(-56.25F, -39.5F, 2.5F);

        gunModel[271].addShapeBox(26F, -19F, -5F, 1, 1, 4, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[271].setRotationPoint(-58.25F, -37.5F, 2.5F);

        gunModel[272].addShapeBox(26F, -19F, -5F, 1, 1, 4, 0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[272].setRotationPoint(-56.25F, -37.5F, 2.5F);

        gunModel[273].addShapeBox(26F, -19F, -5F, 1, 1, 4, 0F, -0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.75F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.75F, 0.5F, 0.0F); // Import
        gunModel[273].setRotationPoint(-59.75F, -40.5F, 2.5F);

        gunModel[274].addShapeBox(26F, -19F, -5F, 1, 1, 4, 0F, 0.75F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.75F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[274].setRotationPoint(-59.75F, -37.5F, 2.5F);

        gunModel[275].addShapeBox(26F, -19F, -5F, 2, 1, 4, 0F, -0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[275].setRotationPoint(-60.75F, -39F, 2.5F);

        gunModel[276].addShapeBox(26F, -19F, -5F, 1, 1, 4, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F); // Import
        gunModel[276].setRotationPoint(-50.25F, -40.5F, 2.5F);

        gunModel[277].addShapeBox(26F, -19F, -5F, 7, 3, 4, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[277].setRotationPoint(-55.25F, -39.5F, 2.5F);

        gunModel[278].addShapeBox(26F, -19F, -5F, 3, 1, 4, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[278].setRotationPoint(-58.25F, -40.5F, 2.5F);

        gunModel[279].addShapeBox(26F, -19F, -5F, 1, 2, 4, 0F, 2.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F); // Import
        gunModel[279].setRotationPoint(-54.75F, -32.5F, 2.5F);

        gunModel[280].addShapeBox(26F, -19F, -5F, 13, 5, 1, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F); // Import
        gunModel[280].setRotationPoint(-20F, -26.5F, 12F);

        gunModel[281].addShapeBox(26F, -19F, -5F, 2, 5, 1, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.25F, 0.0F, 0.0F, 0.25F); // Import
        gunModel[281].setRotationPoint(-7F, -26.5F, 12F);

        gunModel[282].addShapeBox(26F, -19F, -5F, 1, 3, 1, 0F, -0.5F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, -0.5F, -1.0F, 0.25F, -0.5F, -0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, -0.75F, -0.5F, -0.5F, -0.75F); // Import
        gunModel[282].setRotationPoint(-5.5F, -23.5F, 12F);

        gunModel[283].addShapeBox(26F, -19F, -5F, 2, 4, 1, 0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, -1.0F, 0.25F, 0.0F, -1.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, -0.75F, 0.0F, -1.5F, -0.75F); // Import
        gunModel[283].setRotationPoint(-7F, -22.5F, 12F);

        gunModel[284].addShapeBox(26F, -19F, -5F, 1, 3, 1, 0F, 0.0F, -0.5F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F, -0.75F, 0.0F, -0.5F, 0.25F, 0.0F, 0.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, -0.75F, 0.0F, 0.0F, 0.25F); // Import
        gunModel[284].setRotationPoint(-5F, -25.5F, 12F);

        gunModel[285].addShapeBox(26F, -19F, -5F, 13, 2, 1, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F); // Import
        gunModel[285].setRotationPoint(-20F, -22F, 12F);

        gunModel[286].addShapeBox(26F, -19F, -5F, 4, 4, 1, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        gunModel[286].setRotationPoint(-24F, -25F, 12F);

        gunModel[287].addShapeBox(26F, -19F, -5F, 13, 1, 1, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F); // Import
        gunModel[287].setRotationPoint(-31F, -27F, 12F);

        gunModel[288].addShapeBox(26F, -19F, -5F, 11, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.25F, 0.0F, 0.5F, 0.25F); // Import
        gunModel[288].setRotationPoint(-31F, -26F, 12F);

        gunModel[289].addShapeBox(26F, -19F, -5F, 3, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, -2.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.25F, -2.0F, 0.5F, 0.25F); // Import
        gunModel[289].setRotationPoint(-23F, -24.5F, 12F);

        gunModel[290].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, -1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.25F, -1.0F, 0.0F, 0.25F, -2.0F, 0.5F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F, 0.5F, 0.25F, -2.0F, 0.5F, 0.25F); // Import
        gunModel[290].setRotationPoint(-22F, -23F, 12F);

        gunModel[291].addShapeBox(26F, -19F, -5F, 4, 1, 2, 0F, 0.5F, -0.25F, 0.0F, 1.0F, -0.25F, 0.0F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.75F, 0.5F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F); // Import
        gunModel[291].setRotationPoint(-30.5F, -25.5F, 13.25F);

        gunModel[292].addShapeBox(26F, -19F, -5F, 4, 1, 2, 0F, 0.0F, -0.25F, 0.0F, 0.5F, -0.25F, 0.0F, 0.0F, -1.0F, -0.75F, 0.0F, -1.0F, -0.75F, 0.5F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F); // Import
        gunModel[292].setRotationPoint(-30.5F, -26.25F, 13.25F);

        gunModel[293].addShapeBox(26F, -19F, -5F, 6, 2, 20, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[293].setRotationPoint(-39.5F, -21F, -5.5F);

        gunModel[294].addShapeBox(26F, -19F, -5F, 6, 2, 20, 0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[294].setRotationPoint(-39.5F, -23F, -5.5F);

        gunModel[295].addShapeBox(26F, -19F, -5F, 6, 2, 20, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F); // Import
        gunModel[295].setRotationPoint(-39.5F, -19F, -5.5F);

        gunModel[296].addShapeBox(26F, -19F, -5F, 116, 1, 9, 0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[296].setRotationPoint(-56F, -28F, 0F);

        gunModel[297].addShapeBox(26F, -19F, -5F, 7, 4, 1, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F); // Import
        gunModel[297].setRotationPoint(3F, -25.5F, 10F);

        gunModel[298].addShapeBox(26F, -19F, -5F, 12, 1, 1, 0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F); // Import
        gunModel[298].setRotationPoint(-2F, -26.5F, 10F);

        gunModel[299].addShapeBox(26F, -19F, -5F, 11, 1, 1, 0F, -0.25F, -0.5F, 0.0F, -1.25F, -0.5F, 0.0F, -1.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, 1.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F); // Import
        gunModel[299].setRotationPoint(-1F, -27.5F, 10F);

        gunModel[300].addShapeBox(26F, -19F, -5F, 2, 2, 1, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.5F, -1.5F, 0.0F, 0.5F); // Import
        gunModel[300].setRotationPoint(3F, -21.5F, 10F);

        gunModel[301].addShapeBox(26F, -19F, -5F, 3, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -1.5F, 0.0F, 0.5F); // Import
        gunModel[301].setRotationPoint(4.5F, -19.5F, 10F);

        gunModel[302].addShapeBox(26F, -19F, -5F, 2, 2, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F); // Import
        gunModel[302].setRotationPoint(5.5F, -21.5F, 10F);

        gunModel[303].addShapeBox(26F, -19F, -5F, 5, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F); // Import
        gunModel[303].setRotationPoint(-2F, -25.5F, 10F);

        gunModel[304].addShapeBox(26F, -19F, -5F, 2, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F); // Import
        gunModel[304].setRotationPoint(7.5F, -21.5F, 10F);

        gunModel[305].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F); // Import
        gunModel[305].setRotationPoint(7.5F, -20.5F, 10F);

        gunModel[306].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F); // Import
        gunModel[306].setRotationPoint(9.5F, -21.5F, 10F);

        gunModel[307].addShapeBox(26F, -19F, -5F, 4, 1, 1, 0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[307].setRotationPoint(-0.5F, -25.5F, 11.5F);

        gunModel[308].addShapeBox(26F, -19F, -5F, 3, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[308].setRotationPoint(7.5F, -20.5F, 10F);

        gunModel[309].addShapeBox(26F, -19F, -5F, 3, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        gunModel[309].setRotationPoint(7.5F, -19.5F, 10F);

        gunModel[310].addShapeBox(26F, -19F, -5F, 3, 1, 1, 0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[310].setRotationPoint(7.5F, -21.5F, 10F);

        gunModel[311].addShapeBox(26F, -19F, -5F, 3, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[311].setRotationPoint(7.5F, -20.5F, 11F);

        gunModel[312].addShapeBox(26F, -19F, -5F, 3, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F); // Import
        gunModel[312].setRotationPoint(7.5F, -19.5F, 11F);

        gunModel[313].addShapeBox(26F, -19F, -5F, 3, 1, 1, 0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[313].setRotationPoint(7.5F, -21.5F, 11F);

        gunModel[314].addShapeBox(26F, -19F, -5F, 9, 6, 1, 0F, 0.0F, -0.5F, 0.25F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F); // Import
        gunModel[314].setRotationPoint(-15F, -27F, -2F);

        gunModel[315].addShapeBox(26F, -19F, -5F, 2, 6, 1, 0F, 0.0F, -0.5F, -0.25F, -0.5F, -2.0F, -0.5F, -0.5F, -2.0F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F, 0.0F, -0.25F, -0.5F, -2.0F, -0.5F, -0.5F, -2.0F, 0.25F, 0.0F, 0.0F, 0.25F); // Import
        gunModel[315].setRotationPoint(-6F, -27F, -2F);

        gunModel[316].addShapeBox(26F, -19F, -5F, 2, 9, 1, 0F, 0.0F, -3.0F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F, -3.0F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -1.5F, 0.25F, 0.0F, -1.5F, 0.25F, 0.0F, -0.25F, 0.25F); // Import
        gunModel[316].setRotationPoint(-17F, -27F, -2F);

        gunModel[317].addShapeBox(26F, -19F, -5F, 1, 7, 1, 0F, 0.0F, -1.5F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F, -1.5F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F, -0.75F, 0.25F, 0.0F, -0.75F, 0.25F, 0.0F, -0.5F, 0.25F); // Import
        gunModel[317].setRotationPoint(-18F, -24.5F, -2F);

        gunModel[318].addShapeBox(26F, -19F, -5F, 7, 7, 1, 0F, 0.0F, -1.5F, 0.25F, 0.0F, -1.5F, 0.25F, 0.0F, -1.5F, 0.25F, 0.0F, -1.5F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F, -0.5F, 0.25F); // Import
        gunModel[318].setRotationPoint(-25F, -24.5F, -2F);

        gunModel[319].addShapeBox(26F, -19F, -5F, 2, 2, 1, 0F, 0.0F, -0.5F, 0.25F, -0.5F, -0.5F, 0.25F, -0.5F, -0.5F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F, 0.0F, 0.25F, -2.0F, 0.0F, 0.25F, -2.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F); // Import
        gunModel[319].setRotationPoint(-15F, -21.5F, -2F);

        gunModel[320].addShapeBox(26F, -19F, -5F, 4, 2, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[320].setRotationPoint(1F, -21F, -1.75F);

        gunModel[321].addShapeBox(26F, -19F, -5F, 7, 3, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[321].setRotationPoint(-32.5F, -27F, -3F);

        gunModel[322].addShapeBox(26F, -19F, -5F, 2, 3, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[322].setRotationPoint(-25.5F, -27F, -3F);

        gunModel[323].addShapeBox(26F, -19F, -5F, 3, 2, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[323].setRotationPoint(-23.5F, -27F, -3F);

        gunModel[324].addShapeBox(26F, -19F, -5F, 1, 2, 1, 0F, 0.0F, 0.0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[324].setRotationPoint(5F, -21F, -1.75F);

        gunModel[325].addShapeBox(26F, -19F, -5F, 1, 2, 1, 0F, -0.25F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, -0.5F, 0.0F); // Import
        gunModel[325].setRotationPoint(0F, -21F, -1.75F);

        gunModel[326].addShapeBox(26F, -19F, -5F, 3, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[326].setRotationPoint(-2.5F, -24.5F, -1.25F);

        gunModel[327].addShapeBox(26F, -19F, -5F, 3, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        gunModel[327].setRotationPoint(-2.5F, -23.5F, -1.25F);

        gunModel[328].addShapeBox(26F, -19F, -5F, 3, 1, 1, 0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[328].setRotationPoint(-2.5F, -25.5F, -1.25F);

        gunModel[329].addShapeBox(26F, -19F, -5F, 11, 11, 7, 0F, -0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -10.75F, 0.0F, 0.0F, -10.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[329].setRotationPoint(13F, -10.5F, 1F);

        gunModel[330].addShapeBox(26F, -19F, -5F, 14, 6, 7, 0F, -0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -5.75F, 0.0F, 0.0F, -5.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[330].setRotationPoint(15F, -16.5F, 1F);

        gunModel[331].addShapeBox(26F, -19F, -5F, 7, 11, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -7.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -7.0F, 0.0F); // Import
        gunModel[331].setRotationPoint(14F, -13.5F, 0F);

        gunModel[332].addShapeBox(26F, -19F, -5F, 7, 11, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -7.0F, 0.0F, 0.0F, -7.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[332].setRotationPoint(21F, -13.5F, 0F);

        gunModel[333].addShapeBox(26F, -19F, -5F, 7, 1, 1, 0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[333].setRotationPoint(14F, -14.5F, 0F);

        gunModel[334].addShapeBox(26F, -19F, -5F, 6, 1, 1, 0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[334].setRotationPoint(14.5F, -15.5F, 0F);

        gunModel[335].addShapeBox(26F, -19F, -5F, 7, 4, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F); // Import
        gunModel[335].setRotationPoint(21F, -2.5F, 0F);

        gunModel[336].addShapeBox(26F, -19F, -5F, 8, 2, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F); // Import
        gunModel[336].setRotationPoint(25F, 1.5F, 0F);

        gunModel[337].addShapeBox(26F, -19F, -5F, 5, 6, 1, 0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[337].setRotationPoint(28F, -4.5F, 0F);

        gunModel[338].addShapeBox(26F, -19F, -5F, 4, 1, 9, 0F, 0.0F, 2.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[338].setRotationPoint(33F, -2.5F, 0F);

        gunModel[339].addShapeBox(26F, -19F, -5F, 12, 1, 9, 0F, 0.0F, 2.5F, 0.0F, 0.0F, -10.0F, 0.0F, 0.0F, -10.0F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 12.0F, 0.0F, 0.0F, 12.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[339].setRotationPoint(37F, 0.5F, 0F);

        gunModel[340].addShapeBox(26F, -19F, -5F, 6, 6, 9, 0F, 0.0F, 2.5F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[340].setRotationPoint(49F, 13F, 0F);

        gunModel[341].addShapeBox(26F, -19F, -5F, 4, 3, 9, 0F, 0.0F, 2.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[341].setRotationPoint(55F, 18F, 0F);

        gunModel[342].addShapeBox(26F, -19F, -5F, 7, 11, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -7.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -7.0F, 0.0F); // Import
        gunModel[342].setRotationPoint(14F, -13.5F, 8F);

        gunModel[343].addShapeBox(26F, -19F, -5F, 7, 11, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -7.0F, 0.0F, 0.0F, -7.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[343].setRotationPoint(21F, -13.5F, 8F);

        gunModel[344].addShapeBox(26F, -19F, -5F, 7, 1, 1, 0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[344].setRotationPoint(14F, -14.5F, 8F);

        gunModel[345].addShapeBox(26F, -19F, -5F, 6, 1, 1, 0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[345].setRotationPoint(14.5F, -15.5F, 8F);

        gunModel[346].addShapeBox(26F, -19F, -5F, 7, 4, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F); // Import
        gunModel[346].setRotationPoint(21F, -2.5F, 8F);

        gunModel[347].addShapeBox(26F, -19F, -5F, 8, 2, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -8.0F, 0.0F, 0.0F); // Import
        gunModel[347].setRotationPoint(25F, 1.5F, 8F);

        gunModel[348].addShapeBox(26F, -19F, -5F, 5, 6, 1, 0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[348].setRotationPoint(28F, -4.5F, 8F);

        gunModel[349].addShapeBox(26F, -19F, -5F, 4, 3, 1, 0F, 0.0F, 2.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[349].setRotationPoint(33F, 0.5F, 8F);

        gunModel[350].addShapeBox(26F, -19F, -5F, 12, 3, 1, 0F, 0.0F, 2.5F, 0.0F, 0.0F, -10.0F, 0.0F, 0.0F, -10.0F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 12.0F, 0.0F, 0.0F, 12.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[350].setRotationPoint(37F, 3.5F, 0F);

        gunModel[351].addShapeBox(26F, -19F, -5F, 12, 3, 1, 0F, 0.0F, 2.5F, 0.0F, 0.0F, -10.0F, 0.0F, 0.0F, -10.0F, 0.0F, 0.0F, 2.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 12.0F, 0.0F, 0.0F, 12.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[351].setRotationPoint(37F, 3.5F, 8F);

        gunModel[352].addShapeBox(26F, -19F, -5F, 4, 3, 1, 0F, 0.0F, 2.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[352].setRotationPoint(33F, 0.5F, 0F);

        gunModel[353].addShapeBox(26F, -19F, -5F, 5, 3, 7, 0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F); // Import
        gunModel[353].setRotationPoint(28F, -4.5F, 1F);

        gunModel[354].addShapeBox(26F, -19F, -5F, 7, 10, 7, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -7.0F, 0.0F, 0.0F, -7.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -7.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -7.0F, 0.0F); // Import
        gunModel[354].setRotationPoint(21F, -13.5F, 1F);

        gunModel[355].addShapeBox(26F, -19F, -5F, 3, 1, 9, 0F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -2.0F, -0.5F, 0.0F, -2.0F, -0.5F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F); // Import
        gunModel[355].setRotationPoint(75.5F, -42F, 0F);

        gunModel[356].addShapeBox(26F, -19F, -5F, 3, 1, 9, 0F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -2.0F, -0.5F, 0.0F, -2.0F, -0.5F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F); // Import
        gunModel[356].setRotationPoint(81F, -42F, 0F);

        gunModel[357].addShapeBox(26F, -19F, -5F, 3, 1, 9, 0F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -2.0F, -0.5F, 0.0F, -2.0F, -0.5F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F); // Import
        gunModel[357].setRotationPoint(86.5F, -42F, 0F);

        gunModel[358].addShapeBox(26F, -19F, -5F, 3, 1, 9, 0F, 0.0F, 0.0F, -2.0F, -0.5F, 0.0F, -2.0F, -0.5F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F); // Import
        gunModel[358].setRotationPoint(75.5F, -34F, 0F);

        gunModel[359].addShapeBox(26F, -19F, -5F, 3, 1, 9, 0F, 0.0F, 0.0F, -2.0F, -0.5F, 0.0F, -2.0F, -0.5F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F); // Import
        gunModel[359].setRotationPoint(81F, -34F, 0F);

        gunModel[360].addShapeBox(26F, -19F, -5F, 3, 1, 9, 0F, 0.0F, 0.0F, -2.0F, -0.5F, 0.0F, -2.0F, -0.5F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F); // Import
        gunModel[360].setRotationPoint(86.5F, -34F, 0F);

        gunModel[361].addShapeBox(26F, -19F, -5F, 1, 1, 11, 0F, -1.0F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F, -1.0F, -0.5F, -2.5F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F); // Import
        gunModel[361].setRotationPoint(88F, -35F, -1F);

        gunModel[362].addShapeBox(26F, -19F, -5F, 1, 1, 11, 0F, 0.0F, -0.5F, -2.5F, -1.0F, -0.5F, -2.5F, -1.0F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F); // Import
        gunModel[362].setRotationPoint(86.5F, -35F, -1F);

        gunModel[363].addShapeBox(26F, -19F, -5F, 1, 1, 11, 0F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -1.0F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F, -1.0F, -0.5F, -2.5F); // Import
        gunModel[363].setRotationPoint(82.5F, -41F, -1F);

        gunModel[364].addShapeBox(26F, -19F, -5F, 1, 1, 11, 0F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, -0.5F, -2.5F, -1.0F, -0.5F, -2.5F, -1.0F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F); // Import
        gunModel[364].setRotationPoint(81F, -41F, -1F);

        gunModel[365].addShapeBox(26F, -19F, -5F, 1, 1, 11, 0F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -1.0F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F, -1.0F, -0.5F, -2.5F); // Import
        gunModel[365].setRotationPoint(77F, -41F, -1F);

        gunModel[366].addShapeBox(26F, -19F, -5F, 1, 1, 11, 0F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, -0.5F, -2.5F, -1.0F, -0.5F, -2.5F, -1.0F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F); // Import
        gunModel[366].setRotationPoint(75.5F, -41F, -1F);

        gunModel[367].addShapeBox(26F, -19F, -5F, 1, 1, 11, 0F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -1.0F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F, -1.0F, -0.5F, -2.5F); // Import
        gunModel[367].setRotationPoint(88F, -41F, -1F);

        gunModel[368].addShapeBox(26F, -19F, -5F, 1, 1, 11, 0F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, -0.5F, -2.5F, -1.0F, -0.5F, -2.5F, -1.0F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F); // Import
        gunModel[368].setRotationPoint(86.5F, -41F, -1F);

        gunModel[369].addShapeBox(26F, -19F, -5F, 1, 1, 11, 0F, -1.0F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F, -1.0F, -0.5F, -2.5F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F); // Import
        gunModel[369].setRotationPoint(82.5F, -35F, -1F);

        gunModel[370].addShapeBox(26F, -19F, -5F, 1, 1, 11, 0F, 0.0F, -0.5F, -2.5F, -1.0F, -0.5F, -2.5F, -1.0F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F); // Import
        gunModel[370].setRotationPoint(81F, -35F, -1F);

        gunModel[371].addShapeBox(26F, -19F, -5F, 1, 1, 11, 0F, -1.0F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F, -1.0F, -0.5F, -2.5F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F); // Import
        gunModel[371].setRotationPoint(77F, -35F, -1F);

        gunModel[372].addShapeBox(26F, -19F, -5F, 1, 1, 11, 0F, 0.0F, -0.5F, -2.5F, -1.0F, -0.5F, -2.5F, -1.0F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F, 0.0F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F); // Import
        gunModel[372].setRotationPoint(75.5F, -35F, -1F);

        gunModel[373].addShapeBox(26F, -19F, -5F, 1, 7, 2, 0F, -0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F); // Import
        gunModel[373].setRotationPoint(-52F, -27F, 12F);

        gunModel[374].addShapeBox(26F, -19F, -5F, 2, 7, 2, 0F, -0.25F, -0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, -0.25F, -0.5F, -0.5F, -0.25F, -1.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, -0.25F, -1.5F, -0.5F); // Import
        gunModel[374].setRotationPoint(-54.25F, -27F, 12F);

        gunModel[375].addShapeBox(26F, -19F, -5F, 1, 5, 2, 0F, -0.25F, -1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, -0.25F, -1.0F, -0.5F, -0.25F, -1.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, -0.25F, -1.5F, -0.5F); // Import
        gunModel[375].setRotationPoint(-55.5F, -26.5F, 12F);

        gunModel[376].addShapeBox(26F, -19F, -5F, 8, 4, 1, 0F, -0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[376].setRotationPoint(-50.75F, -27F, 12F);

        gunModel[377].addShapeBox(26F, -19F, -5F, 1, 4, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[377].setRotationPoint(-42.25F, -27F, 12F);

        gunModel[378].addShapeBox(26F, -19F, -5F, 3, 3, 1, 0F, -0.75F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F); // Import
        gunModel[378].setRotationPoint(-57.75F, -25.5F, 12F);

        gunModel[379].addShapeBox(26F, -19F, -5F, 8, 1, 1, 0F, -0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[379].setRotationPoint(-50.75F, -25.5F, 13F);

        gunModel[380].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[380].setRotationPoint(-42.25F, -24F, 13F);

        gunModel[381].addShapeBox(26F, -19F, -5F, 8, 1, 1, 0F, -0.25F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, -1.0F, -0.25F, 0.5F, -1.0F, -0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[381].setRotationPoint(-50.75F, -26.5F, 13F);

        gunModel[382].addShapeBox(26F, -19F, -5F, 8, 1, 1, 0F, -0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, -1.0F, -0.25F, 0.5F, -1.0F); // Import
        gunModel[382].setRotationPoint(-50.75F, -24.5F, 13F);

        gunModel[383].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -1F, 0.0F, 0.0F, -1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -1F, 0.5F, 0F, 0.0F, 0.5F, 0.0F); // Import
        gunModel[383].setRotationPoint(-42.25F, -27F, 13F);

        gunModel[384].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[384].setRotationPoint(-42.25F, -25F, 13F);

        gunModel[385].addShapeBox(26F, -19F, -5F, 7, 5, 5, 0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[385].setRotationPoint(14F, -5.5F, 2F);

        gunModel[386].addShapeBox(26F, -19F, -5F, 1, 1, 5, 0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        gunModel[386].setRotationPoint(14F, -0.5F, 2F);

        gunModel[387].addShapeBox(26F, -19F, -5F, 9, 3, 5, 0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[387].setRotationPoint(23F, -12.5F, 2F);

        gunModel[388].addShapeBox(26F, -19F, -5F, 9, 3, 5, 0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[388].setRotationPoint(23F, -8.5F, 2F);

        gunModel[389].addShapeBox(26F, -19F, -5F, 9, 1, 5, 0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[389].setRotationPoint(23F, -9.5F, 2F);

        gunModel[390].addShapeBox(26F, -19F, -5F, 5, 2, 5, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[390].setRotationPoint(23F, -14.5F, 2F);

        gunModel[391].addShapeBox(26F, -19F, -5F, 5, 1, 5, 0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[391].setRotationPoint(23F, -15F, 2F);

        gunModel[392].addShapeBox(26F, -19F, -5F, 1, 3, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.5F, 0.0F, 0.0F, 0.5F); // Import
        gunModel[392].setRotationPoint(-57F, -25.5F, 12F);

        gunModel[393].addShapeBox(26F, -19F, -5F, 1, 3, 1, 0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, -1.0F, 0.5F); // Import
        gunModel[393].setRotationPoint(-59F, -25.5F, 12F);

        gunModel[394].addShapeBox(26F, -19F, -5F, 1, 3, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F); // Import
        gunModel[394].setRotationPoint(-58F, -25.5F, 12F);

        gunModel[395].addShapeBox(26F, -19F, -5F, 6, 2, 15, 0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F); // Import
        gunModel[395].setRotationPoint(15F, -12.5F, -3F);

        gunModel[396].addShapeBox(26F, -19F, -5F, 6, 2, 15, 0F, -2.0F, 0.0F, -1.5F, -2.0F, 0.0F, -1.5F, -2.0F, 0.0F, -1.5F, -2.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F); // Import
        gunModel[396].setRotationPoint(15F, -14.5F, -3F);

        gunModel[397].addShapeBox(26F, -19F, -5F, 6, 2, 15, 0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, -2.0F, 0.0F, -1.5F, -2.0F, 0.0F, -1.5F, -2.0F, 0.0F, -1.5F, -2.0F, 0.0F, -1.5F); // Import
        gunModel[397].setRotationPoint(15F, -10.5F, -3F);


        defaultBarrelModel = new ModelRendererTurbo[9];
        defaultBarrelModel[0] = new ModelRendererTurbo(this, 473, 369, textureX, textureY); // Import
        defaultBarrelModel[1] = new ModelRendererTurbo(this, 313, 377, textureX, textureY); // Import
        defaultBarrelModel[2] = new ModelRendererTurbo(this, 337, 385, textureX, textureY); // Import
        defaultBarrelModel[3] = new ModelRendererTurbo(this, 425, 377, textureX, textureY); // Import
        defaultBarrelModel[4] = new ModelRendererTurbo(this, 457, 377, textureX, textureY); // Import
        defaultBarrelModel[5] = new ModelRendererTurbo(this, 369, 385, textureX, textureY); // Import
        defaultBarrelModel[6] = new ModelRendererTurbo(this, 401, 385, textureX, textureY); // Import
        defaultBarrelModel[7] = new ModelRendererTurbo(this, 441, 385, textureX, textureY); // Import
        defaultBarrelModel[8] = new ModelRendererTurbo(this, 473, 385, textureX, textureY); // Import

        defaultBarrelModel[0].addShapeBox(26F, -19F, -5F, 4, 3, 9, 0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultBarrelModel[0].setRotationPoint(89F, -42F, 0F);

        defaultBarrelModel[1].addShapeBox(26F, -19F, -5F, 4, 3, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultBarrelModel[1].setRotationPoint(89F, -39F, 0F);

        defaultBarrelModel[2].addShapeBox(26F, -19F, -5F, 4, 3, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F); // Import
        defaultBarrelModel[2].setRotationPoint(89F, -36F, 0F);

        defaultBarrelModel[3].addShapeBox(26F, -19F, -5F, 3, 3, 9, 0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultBarrelModel[3].setRotationPoint(83.5F, -42F, 0F);

        defaultBarrelModel[4].addShapeBox(26F, -19F, -5F, 3, 3, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultBarrelModel[4].setRotationPoint(83.5F, -39F, 0F);

        defaultBarrelModel[5].addShapeBox(26F, -19F, -5F, 3, 3, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F); // Import
        defaultBarrelModel[5].setRotationPoint(83.5F, -36F, 0F);

        defaultBarrelModel[6].addShapeBox(26F, -19F, -5F, 3, 3, 9, 0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultBarrelModel[6].setRotationPoint(78F, -42F, 0F);

        defaultBarrelModel[7].addShapeBox(26F, -19F, -5F, 3, 3, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultBarrelModel[7].setRotationPoint(78F, -39F, 0F);

        defaultBarrelModel[8].addShapeBox(26F, -19F, -5F, 3, 3, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F); // Import
        defaultBarrelModel[8].setRotationPoint(78F, -36F, 0F);


        ammoModel = new ModelRendererTurbo[4];
        ammoModel[0] = new ModelRendererTurbo(this, 1, 401, textureX, textureY); // Import
        ammoModel[1] = new ModelRendererTurbo(this, 73, 401, textureX, textureY); // Import
        ammoModel[2] = new ModelRendererTurbo(this, 105, 121, textureX, textureY); // Import
        ammoModel[3] = new ModelRendererTurbo(this, 289, 385, textureX, textureY); // Import

        ammoModel[0].addShapeBox(26F, -19F, -3F, 23, 68, 12, 0F, -9.0F, 0.0F, 0.0F, 9.0F, 0.0F, 0.0F, 9.0F, 0.0F, 0.0F, -9.0F, 0.0F, 0.0F, 7.0F, 0.0F, 0.0F, -7.0F, 0.0F, 0.0F, -7.0F, 0.0F, 0.0F, 7.0F, 0.0F, 0.0F); // Import
        ammoModel[0].setRotationPoint(-57.5F, -11F, -3.5F);

        ammoModel[1].addShapeBox(26F, -19F, -3F, 24, 1, 13, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        ammoModel[1].setRotationPoint(-64.5F, 57F, -4F);

        ammoModel[2].addShapeBox(26F, -19F, -3F, 1, 1, 13, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F); // Import
        ammoModel[2].setRotationPoint(-40.5F, 57F, -4F);

        ammoModel[3].addShapeBox(26F, -19F, -3F, 1, 1, 11, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F); // Import
        ammoModel[3].setRotationPoint(-39.5F, 57F, -3F);


        slideModel = new ModelRendererTurbo[143];
        slideModel[0] = new ModelRendererTurbo(this, 137, 401, textureX, textureY); // Import
        slideModel[1] = new ModelRendererTurbo(this, 305, 401, textureX, textureY); // Import
        slideModel[2] = new ModelRendererTurbo(this, 241, 193, textureX, textureY); // Import
        slideModel[3] = new ModelRendererTurbo(this, 201, 369, textureX, textureY); // Import
        slideModel[4] = new ModelRendererTurbo(this, 305, 201, textureX, textureY); // Import
        slideModel[5] = new ModelRendererTurbo(this, 449, 217, textureX, textureY); // Import
        slideModel[6] = new ModelRendererTurbo(this, 49, 193, textureX, textureY); // Import
        slideModel[7] = new ModelRendererTurbo(this, 33, 233, textureX, textureY); // Import
        slideModel[8] = new ModelRendererTurbo(this, 225, 185, textureX, textureY); // Import
        slideModel[9] = new ModelRendererTurbo(this, 273, 193, textureX, textureY); // Import
        slideModel[10] = new ModelRendererTurbo(this, 281, 225, textureX, textureY); // Import
        slideModel[11] = new ModelRendererTurbo(this, 361, 233, textureX, textureY); // Import
        slideModel[12] = new ModelRendererTurbo(this, 377, 401, textureX, textureY); // Import
        slideModel[13] = new ModelRendererTurbo(this, 73, 433, textureX, textureY); // Import
        slideModel[14] = new ModelRendererTurbo(this, 73, 441, textureX, textureY); // Import
        slideModel[15] = new ModelRendererTurbo(this, 465, 49, textureX, textureY); // Import
        slideModel[16] = new ModelRendererTurbo(this, 1, 57, textureX, textureY); // Import
        slideModel[17] = new ModelRendererTurbo(this, 121, 41, textureX, textureY); // Import
        slideModel[18] = new ModelRendererTurbo(this, 297, 425, textureX, textureY); // Import
        slideModel[19] = new ModelRendererTurbo(this, 297, 433, textureX, textureY); // Import
        slideModel[20] = new ModelRendererTurbo(this, 305, 441, textureX, textureY); // Import
        slideModel[21] = new ModelRendererTurbo(this, 473, 401, textureX, textureY); // Import
        slideModel[22] = new ModelRendererTurbo(this, 449, 417, textureX, textureY); // Import
        slideModel[23] = new ModelRendererTurbo(this, 73, 417, textureX, textureY); // Import
        slideModel[24] = new ModelRendererTurbo(this, 385, 441, textureX, textureY); // Import
        slideModel[25] = new ModelRendererTurbo(this, 305, 281, textureX, textureY); // Import
        slideModel[26] = new ModelRendererTurbo(this, 113, 417, textureX, textureY); // Import
        slideModel[27] = new ModelRendererTurbo(this, 473, 433, textureX, textureY); // Import
        slideModel[28] = new ModelRendererTurbo(this, 425, 441, textureX, textureY); // Import
        slideModel[29] = new ModelRendererTurbo(this, 73, 449, textureX, textureY); // Import
        slideModel[30] = new ModelRendererTurbo(this, 113, 449, textureX, textureY); // Import
        slideModel[31] = new ModelRendererTurbo(this, 153, 449, textureX, textureY); // Import
        slideModel[32] = new ModelRendererTurbo(this, 177, 449, textureX, textureY); // Import
        slideModel[33] = new ModelRendererTurbo(this, 121, 241, textureX, textureY); // Import
        slideModel[34] = new ModelRendererTurbo(this, 289, 401, textureX, textureY); // Import
        slideModel[35] = new ModelRendererTurbo(this, 201, 449, textureX, textureY); // Import
        slideModel[36] = new ModelRendererTurbo(this, 241, 449, textureX, textureY); // Import
        slideModel[37] = new ModelRendererTurbo(this, 441, 449, textureX, textureY); // Import
        slideModel[38] = new ModelRendererTurbo(this, 273, 457, textureX, textureY); // Import
        slideModel[39] = new ModelRendererTurbo(this, 145, 185, textureX, textureY); // Import
        slideModel[40] = new ModelRendererTurbo(this, 441, 185, textureX, textureY); // Import
        slideModel[41] = new ModelRendererTurbo(this, 1, 201, textureX, textureY); // Import
        slideModel[42] = new ModelRendererTurbo(this, 25, 57, textureX, textureY); // Import
        slideModel[43] = new ModelRendererTurbo(this, 137, 449, textureX, textureY); // Import
        slideModel[44] = new ModelRendererTurbo(this, 225, 449, textureX, textureY); // Import
        slideModel[45] = new ModelRendererTurbo(this, 489, 281, textureX, textureY); // Import
        slideModel[46] = new ModelRendererTurbo(this, 489, 297, textureX, textureY); // Import
        slideModel[47] = new ModelRendererTurbo(this, 409, 441, textureX, textureY); // Import
        slideModel[48] = new ModelRendererTurbo(this, 481, 65, textureX, textureY); // Import
        slideModel[49] = new ModelRendererTurbo(this, 105, 97, textureX, textureY); // Import
        slideModel[50] = new ModelRendererTurbo(this, 185, 97, textureX, textureY); // Import
        slideModel[51] = new ModelRendererTurbo(this, 337, 97, textureX, textureY); // Import
        slideModel[52] = new ModelRendererTurbo(this, 489, 145, textureX, textureY); // Import
        slideModel[53] = new ModelRendererTurbo(this, 241, 105, textureX, textureY); // Import
        slideModel[54] = new ModelRendererTurbo(this, 281, 105, textureX, textureY); // Import
        slideModel[55] = new ModelRendererTurbo(this, 377, 105, textureX, textureY); // Import
        slideModel[56] = new ModelRendererTurbo(this, 433, 49, textureX, textureY); // Import
        slideModel[57] = new ModelRendererTurbo(this, 473, 73, textureX, textureY); // Import
        slideModel[58] = new ModelRendererTurbo(this, 249, 57, textureX, textureY); // Import
        slideModel[59] = new ModelRendererTurbo(this, 81, 161, textureX, textureY); // Import
        slideModel[60] = new ModelRendererTurbo(this, 105, 113, textureX, textureY); // Import
        slideModel[61] = new ModelRendererTurbo(this, 1, 209, textureX, textureY); // Import
        slideModel[62] = new ModelRendererTurbo(this, 273, 57, textureX, textureY); // Import
        slideModel[63] = new ModelRendererTurbo(this, 153, 113, textureX, textureY); // Import
        slideModel[64] = new ModelRendererTurbo(this, 305, 113, textureX, textureY); // Import
        slideModel[65] = new ModelRendererTurbo(this, 433, 113, textureX, textureY); // Import
        slideModel[66] = new ModelRendererTurbo(this, 417, 105, textureX, textureY); // Import
        slideModel[67] = new ModelRendererTurbo(this, 457, 113, textureX, textureY); // Import
        slideModel[68] = new ModelRendererTurbo(this, 65, 97, textureX, textureY); // Import
        slideModel[69] = new ModelRendererTurbo(this, 105, 121, textureX, textureY); // Import
        slideModel[70] = new ModelRendererTurbo(this, 417, 177, textureX, textureY); // Import
        slideModel[71] = new ModelRendererTurbo(this, 153, 121, textureX, textureY); // Import
        slideModel[72] = new ModelRendererTurbo(this, 185, 121, textureX, textureY); // Import
        slideModel[73] = new ModelRendererTurbo(this, 321, 457, textureX, textureY); // Import
        slideModel[74] = new ModelRendererTurbo(this, 361, 457, textureX, textureY); // Import
        slideModel[75] = new ModelRendererTurbo(this, 289, 441, textureX, textureY); // Import
        slideModel[76] = new ModelRendererTurbo(this, 209, 73, textureX, textureY); // Import
        slideModel[77] = new ModelRendererTurbo(this, 81, 65, textureX, textureY); // Import
        slideModel[78] = new ModelRendererTurbo(this, 209, 65, textureX, textureY); // Import
        slideModel[79] = new ModelRendererTurbo(this, 321, 65, textureX, textureY); // Import
        slideModel[80] = new ModelRendererTurbo(this, 25, 129, textureX, textureY); // Import
        slideModel[81] = new ModelRendererTurbo(this, 393, 233, textureX, textureY); // Import
        slideModel[82] = new ModelRendererTurbo(this, 417, 241, textureX, textureY); // Import
        slideModel[83] = new ModelRendererTurbo(this, 393, 65, textureX, textureY); // Import
        slideModel[84] = new ModelRendererTurbo(this, 97, 449, textureX, textureY); // Import
        slideModel[85] = new ModelRendererTurbo(this, 465, 457, textureX, textureY); // Import
        slideModel[86] = new ModelRendererTurbo(this, 9, 73, textureX, textureY); // Import
        slideModel[87] = new ModelRendererTurbo(this, 457, 49, textureX, textureY); // Import
        slideModel[88] = new ModelRendererTurbo(this, 73, 473, textureX, textureY); // Import
        slideModel[89] = new ModelRendererTurbo(this, 169, 73, textureX, textureY); // Import
        slideModel[90] = new ModelRendererTurbo(this, 17, 57, textureX, textureY); // Import
        slideModel[91] = new ModelRendererTurbo(this, 233, 73, textureX, textureY); // Import
        slideModel[92] = new ModelRendererTurbo(this, 297, 57, textureX, textureY); // Import
        slideModel[93] = new ModelRendererTurbo(this, 305, 73, textureX, textureY); // Import
        slideModel[94] = new ModelRendererTurbo(this, 449, 65, textureX, textureY); // Import
        slideModel[95] = new ModelRendererTurbo(this, 393, 73, textureX, textureY); // Import
        slideModel[96] = new ModelRendererTurbo(this, 457, 65, textureX, textureY); // Import
        slideModel[97] = new ModelRendererTurbo(this, 233, 81, textureX, textureY); // Import
        slideModel[98] = new ModelRendererTurbo(this, 289, 73, textureX, textureY); // Import
        slideModel[99] = new ModelRendererTurbo(this, 505, 81, textureX, textureY); // Import
        slideModel[100] = new ModelRendererTurbo(this, 385, 73, textureX, textureY); // Import
        slideModel[101] = new ModelRendererTurbo(this, 89, 89, textureX, textureY); // Import
        slideModel[102] = new ModelRendererTurbo(this, 497, 81, textureX, textureY); // Import
        slideModel[103] = new ModelRendererTurbo(this, 169, 97, textureX, textureY); // Import
        slideModel[104] = new ModelRendererTurbo(this, 81, 89, textureX, textureY); // Import
        slideModel[105] = new ModelRendererTurbo(this, 153, 105, textureX, textureY); // Import
        slideModel[106] = new ModelRendererTurbo(this, 305, 105, textureX, textureY); // Import
        slideModel[107] = new ModelRendererTurbo(this, 329, 257, textureX, textureY); // Import
        slideModel[108] = new ModelRendererTurbo(this, 1, 233, textureX, textureY); // Import
        slideModel[109] = new ModelRendererTurbo(this, 193, 233, textureX, textureY); // Import
        slideModel[110] = new ModelRendererTurbo(this, 1, 257, textureX, textureY); // Import
        slideModel[111] = new ModelRendererTurbo(this, 185, 257, textureX, textureY); // Import
        slideModel[112] = new ModelRendererTurbo(this, 73, 265, textureX, textureY); // Import
        slideModel[113] = new ModelRendererTurbo(this, 329, 265, textureX, textureY); // Import
        slideModel[114] = new ModelRendererTurbo(this, 393, 273, textureX, textureY); // Import
        slideModel[115] = new ModelRendererTurbo(this, 1, 281, textureX, textureY); // Import
        slideModel[116] = new ModelRendererTurbo(this, 265, 281, textureX, textureY); // Import
        slideModel[117] = new ModelRendererTurbo(this, 417, 281, textureX, textureY); // Import
        slideModel[118] = new ModelRendererTurbo(this, 441, 281, textureX, textureY); // Import
        slideModel[119] = new ModelRendererTurbo(this, 401, 465, textureX, textureY); // Import
        slideModel[120] = new ModelRendererTurbo(this, 153, 473, textureX, textureY); // Import
        slideModel[121] = new ModelRendererTurbo(this, 217, 473, textureX, textureY); // Import
        slideModel[122] = new ModelRendererTurbo(this, 281, 481, textureX, textureY); // Import
        slideModel[123] = new ModelRendererTurbo(this, 473, 105, textureX, textureY); // Import
        slideModel[124] = new ModelRendererTurbo(this, 497, 105, textureX, textureY); // Import
        slideModel[125] = new ModelRendererTurbo(this, 505, 105, textureX, textureY); // Import
        slideModel[126] = new ModelRendererTurbo(this, 41, 113, textureX, textureY); // Import
        slideModel[127] = new ModelRendererTurbo(this, 65, 113, textureX, textureY); // Import
        slideModel[128] = new ModelRendererTurbo(this, 505, 113, textureX, textureY); // Import
        slideModel[129] = new ModelRendererTurbo(this, 41, 121, textureX, textureY); // Import
        slideModel[130] = new ModelRendererTurbo(this, 65, 121, textureX, textureY); // Import
        slideModel[131] = new ModelRendererTurbo(this, 265, 121, textureX, textureY); // Import
        slideModel[132] = new ModelRendererTurbo(this, 489, 121, textureX, textureY); // Import
        slideModel[133] = new ModelRendererTurbo(this, 505, 121, textureX, textureY); // Import
        slideModel[134] = new ModelRendererTurbo(this, 1, 489, textureX, textureY); // Import
        slideModel[135] = new ModelRendererTurbo(this, 105, 89, textureX, textureY); // Import
        slideModel[136] = new ModelRendererTurbo(this, 1, 97, textureX, textureY); // Import
        slideModel[137] = new ModelRendererTurbo(this, 153, 97, textureX, textureY); // Import
        slideModel[138] = new ModelRendererTurbo(this, 377, 97, textureX, textureY); // Import
        slideModel[139] = new ModelRendererTurbo(this, 457, 105, textureX, textureY); // Import
        slideModel[140] = new ModelRendererTurbo(this, 481, 105, textureX, textureY); // Import
        slideModel[141] = new ModelRendererTurbo(this, 81, 113, textureX, textureY); // Import
        slideModel[142] = new ModelRendererTurbo(this, 489, 113, textureX, textureY); // Import

        slideModel[0].addShapeBox(26F, -19F, -5F, 65, 9, 15, 0F, 3.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 3.25F, 0.0F, 0.0F, 3.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 3.25F, -0.25F, 0.0F); // Import
        slideModel[0].setRotationPoint(-7F, -36F, -3F);

        slideModel[1].addShapeBox(26F, -19F, -5F, 26, 9, 13, 0F, -3.5F, 0.0F, 0.0F, 3.25F, 0.0F, 0.0F, 3.25F, 0.0F, 0.0F, -3.5F, 0.0F, 0.0F, -0.25F, -0.25F, 0.0F, 0.25F, -0.25F, 0.0F, 0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F); // Import
        slideModel[1].setRotationPoint(-36.5F, -36F, -2F);

        slideModel[2].addShapeBox(26F, -19F, -5F, 11, 4, 3, 0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        slideModel[2].setRotationPoint(60F, -27F, 0F);

        slideModel[3].addShapeBox(26F, -19F, -5F, 11, 2, 9, 0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F); // Import
        slideModel[3].setRotationPoint(60F, -22F, 0F);

        slideModel[4].addShapeBox(26F, -19F, -5F, 11, 1, 5, 0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F); // Import
        slideModel[4].setRotationPoint(60F, -20F, 2F);

        slideModel[5].addShapeBox(26F, -19F, -5F, 11, 4, 3, 0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        slideModel[5].setRotationPoint(60F, -27F, 6F);

        slideModel[6].addShapeBox(26F, -19F, -5F, 11, 1, 3, 0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[6].setRotationPoint(60F, -27F, 3F);

        slideModel[7].addShapeBox(26F, -19F, -5F, 11, 1, 3, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        slideModel[7].setRotationPoint(60F, -23F, 3F);

        slideModel[8].addShapeBox(26F, -19F, -5F, 11, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[8].setRotationPoint(60F, -26F, 5F);

        slideModel[9].addShapeBox(26F, -19F, -5F, 11, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        slideModel[9].setRotationPoint(60F, -26F, 3F);

        slideModel[10].addShapeBox(26F, -19F, -5F, 11, 1, 1, 0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[10].setRotationPoint(60F, -24F, 5F);

        slideModel[11].addShapeBox(26F, -19F, -5F, 11, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[11].setRotationPoint(60F, -24F, 3F);

        slideModel[12].addShapeBox(26F, -19F, -5F, 41, 1, 9, 0F, 0.0F, -0.25F, -1.25F, -0.5F, -0.25F, -1.25F, -0.5F, -0.25F, -1.25F, 0.0F, -0.25F, -1.25F, 0.0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F); // Import
        slideModel[12].setRotationPoint(-46F, -44F, 0F);

        slideModel[13].addShapeBox(26F, -19F, -5F, 109, 1, 3, 0F, 0.25F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F); // Import
        slideModel[13].setRotationPoint(-51F, -37F, 9F);

        slideModel[14].addShapeBox(26F, -19F, -5F, 109, 1, 3, 0F, 0.0F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[14].setRotationPoint(-51.25F, -37F, -3F);

        slideModel[15].addShapeBox(26F, -19F, -5F, 1, 2, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F); // Import
        slideModel[15].setRotationPoint(-34F, -39F, 9F);

        slideModel[16].addShapeBox(26F, -19F, -5F, 1, 1, 2, 0F, 0.75F, 0.0F, -0.75F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 1.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 0.0F, 1.0F, 0.5F, 0.0F); // Import
        slideModel[16].setRotationPoint(-50.25F, -38F, -2F);

        slideModel[17].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.75F, 0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.75F, 0.0F, -1.25F, 0.25F, 0.0F, 1.25F, 0.25F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F); // Import
        slideModel[17].setRotationPoint(-50.25F, -39F, -1F);

        slideModel[18].addShapeBox(26F, -19F, -5F, 74, 1, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F); // Import
        slideModel[18].setRotationPoint(-16F, -38F, 9F);

        slideModel[19].addShapeBox(26F, -19F, -5F, 74, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F); // Import
        slideModel[19].setRotationPoint(-16F, -39F, 9F);

        slideModel[20].addShapeBox(26F, -19F, -5F, 41, 7, 2, 0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F); // Import
        slideModel[20].setRotationPoint(-51.25F, -34F, 10F);

        slideModel[21].addShapeBox(26F, -19F, -5F, 6, 12, 12, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F); // Import
        slideModel[21].setRotationPoint(65F, -39F, -1.5F);

        slideModel[22].addShapeBox(26F, -19F, -5F, 4, 7, 15, 0F, 0.0F, 2.5F, 0.0F, 0.0F, 2.5F, -1.5F, 0.0F, 2.5F, -1.5F, 0.0F, 2.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, -1.5F, 0.0F, -0.25F, -1.5F, 0.0F, -0.25F, 0.0F); // Import
        slideModel[22].setRotationPoint(58F, -34F, -3F);

        slideModel[23].addShapeBox(26F, -19F, -5F, 12, 1, 11, 0F, -1.5F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, -1.5F, 0.0F, -2.5F, -0.75F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, -0.75F, 0.0F, -1.25F); // Import
        slideModel[23].setRotationPoint(59F, -44F, -1F);

        slideModel[24].addShapeBox(26F, -19F, -5F, 3, 3, 13, 0F, -1.5F, -0.5F, -2.25F, 4.75F, -0.5F, -2.25F, 4.75F, -0.5F, -2.25F, -1.5F, -0.5F, -2.25F, 0.0F, 0.0F, -1.0F, -0.25F, 0.0F, -1.0F, -0.25F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        slideModel[24].setRotationPoint(58.25F, -43.5F, -2F);

        slideModel[25].addShapeBox(26F, -19F, -5F, 3, 1, 13, 0F, -1.5F, 0.0F, -1.0F, 1.25F, 0.0F, -1.0F, 1.25F, 0.0F, -1.0F, -1.5F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        slideModel[25].setRotationPoint(56.75F, -40.5F, -2F);

        slideModel[26].addShapeBox(26F, -19F, -5F, 3, 1, 13, 0F, -1.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, 0.0F, -0.5F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F); // Import
        slideModel[26].setRotationPoint(55.25F, -39.5F, -2F);

        slideModel[27].addShapeBox(26F, -19F, -5F, 4, 3, 15, 0F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.25F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, 0.0F); // Import
        slideModel[27].setRotationPoint(58F, -39F, -3F);

        slideModel[28].addShapeBox(26F, -19F, -5F, 3, 7, 12, 0F, 0.0F, 2.5F, 0.0F, 0.0F, 2.5F, -0.5F, 0.0F, 2.5F, -0.5F, 0.0F, 2.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, 0.0F); // Import
        slideModel[28].setRotationPoint(62F, -34F, -1.5F);

        slideModel[29].addShapeBox(26F, -19F, -5F, 3, 3, 13, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -0.5F); // Import
        slideModel[29].setRotationPoint(62F, -39F, -2F);

        slideModel[30].addShapeBox(26F, -19F, -5F, 4, 1, 15, 0F, -0.75F, 0.0F, -1.5F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, -0.75F, 0.0F, -1.5F, 0.0F, -0.5F, -1.25F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.25F); // Import
        slideModel[30].setRotationPoint(58F, -39.5F, -3F);

        slideModel[31].addShapeBox(26F, -19F, -5F, 2, 1, 15, 0F, -1.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, -1.0F, 0.0F, -2.0F, 1.25F, 0.0F, -1.5F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 1.25F, 0.0F, -1.5F); // Import
        slideModel[31].setRotationPoint(60F, -40.5F, -3F);

        slideModel[32].addShapeBox(26F, -19F, -5F, 6, 1, 11, 0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        slideModel[32].setRotationPoint(65F, -39.5F, -1F);

        slideModel[33].addShapeBox(26F, -19F, -5F, 1, 2, 13, 0F, 0.0F, -1.5F, -1.0F, 0.0F, -1.0F, -1.3F, 0.0F, -1.0F, -1.3F, 0.0F, -1.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F); // Import
        slideModel[33].setRotationPoint(61F, -42F, -2F);

        slideModel[34].addShapeBox(26F, -19F, -5F, 3, 1, 11, 0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.5F); // Import
        slideModel[34].setRotationPoint(62F, -39.5F, -1F);

        slideModel[35].addShapeBox(26F, -19F, -5F, 2, 1, 15, 0F, 1.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 1.0F, 0.0F, -2.0F, 1.0F, 0.0F, -1.75F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, -2.25F, 1.0F, 0.0F, -1.75F); // Import
        slideModel[35].setRotationPoint(63F, -40.5F, -3F);

        slideModel[36].addShapeBox(26F, -19F, -5F, 5, 1, 15, 0F, 1.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 1.0F, 0.0F, -2.5F, 1.0F, 0.0F, -2.25F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, -2.25F, 1.0F, 0.0F, -2.25F); // Import
        slideModel[36].setRotationPoint(66F, -40.5F, -3F);

        slideModel[37].addShapeBox(26F, -19F, -5F, 2, 1, 15, 0F, 1.0F, -0.5F, -2.3F, 0.0F, 1.0F, -3.0F, 0.0F, 1.0F, -3.0F, 1.0F, -0.5F, -2.3F, 1.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.35F, 0.0F, 0.0F, -2.35F, 1.0F, 0.0F, -2.0F); // Import
        slideModel[37].setRotationPoint(63F, -41.5F, -3F);

        slideModel[38].addShapeBox(26F, -19F, -5F, 5, 2, 15, 0F, 0.0F, 0.5F, -3.25F, 0.0F, 0.5F, -3.25F, 0.0F, 0.5F, -3.25F, 0.0F, 0.5F, -3.25F, 0.0F, 0.0F, -2.35F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.35F); // Import
        slideModel[38].setRotationPoint(66F, -42.5F, -3F);

        slideModel[39].addShapeBox(26F, -19F, -5F, 7, 1, 2, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        slideModel[39].setRotationPoint(62F, -45F, 3.5F);

        slideModel[40].addShapeBox(26F, -19F, -5F, 7, 1, 2, 0F, -1.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        slideModel[40].setRotationPoint(62F, -46F, 3.5F);

        slideModel[41].addShapeBox(26F, -19F, -5F, 7, 1, 2, 0F, -2.0F, -0.5F, 0.0F, -4.5F, -0.5F, 0.0F, -4.5F, -0.5F, 0.0F, -2.0F, -0.5F, 0.0F, -1.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        slideModel[41].setRotationPoint(62F, -47F, 3.5F);

        slideModel[42].addShapeBox(26F, -19F, -5F, 2, 1, 1, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[42].setRotationPoint(62.5F, -46.25F, 4F);

        slideModel[43].addShapeBox(26F, -19F, -5F, 10, 11, 3, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F); // Import
        slideModel[43].setRotationPoint(-49F, -39F, 8F);

        slideModel[44].addShapeBox(26F, -19F, -5F, 10, 11, 3, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F); // Import
        slideModel[44].setRotationPoint(-49F, -39F, -1.75F);

        slideModel[45].addShapeBox(26F, -19F, -5F, 3, 1, 7, 0F, 0.0F, -1.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -1.25F, -0.25F, 0.0F, 1.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 1.0F, 0.75F); // Import
        slideModel[45].setRotationPoint(-49F, -44F, 1F);

        slideModel[46].addShapeBox(26F, -19F, -5F, 3, 1, 7, 0F, 0.0F, -1.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, -1.0F, 0.75F, 0.0F, 1.0F, 1.75F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F, 1.0F, 1.75F); // Import
        slideModel[46].setRotationPoint(-49F, -43F, 1F);

        slideModel[47].addShapeBox(26F, -19F, -5F, 3, 1, 10, 0F, -3.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.75F, -3.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F); // Import
        slideModel[47].setRotationPoint(-49F, -42F, 0F);

        slideModel[48].addShapeBox(26F, -19F, -5F, 3, 1, 3, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F); // Import
        slideModel[48].setRotationPoint(-49F, -40F, 8F);

        slideModel[49].addShapeBox(26F, -19F, -5F, 3, 1, 4, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F); // Import
        slideModel[49].setRotationPoint(-49F, -41F, 7F);

        slideModel[50].addShapeBox(26F, -19F, -5F, 3, 1, 4, 0F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[50].setRotationPoint(-49F, -41F, -2F);

        slideModel[51].addShapeBox(26F, -19F, -5F, 3, 1, 3, 0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[51].setRotationPoint(-49F, -40F, -2F);

        slideModel[52].addShapeBox(26F, -19F, -5F, 5, 1, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F, -0.5F); // Import
        slideModel[52].setRotationPoint(-45F, -43.5F, 1F);

        slideModel[53].addShapeBox(26F, -19F, -5F, 3, 3, 2, 0F, -0.75F, 0.25F, 0.0F, -1.0F, 0.25F, 0.0F, -1.0F, 0.25F, -0.25F, -0.75F, 0.25F, -0.25F, 0.25F, -0.5F, 0.5F, -0.25F, -0.5F, 0.5F, -0.25F, -0.5F, -0.25F, 0.25F, -0.5F, -0.25F); // Import
        slideModel[53].setRotationPoint(-43.25F, -46F, 1.5F);

        slideModel[54].addShapeBox(26F, -19F, -5F, 3, 3, 2, 0F, -0.75F, 0.25F, 0.25F, -1.0F, 0.25F, 0.25F, -1.0F, 0.25F, -0.5F, -0.75F, 0.25F, -0.5F, 0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F); // Import
        slideModel[54].setRotationPoint(-43.25F, -46F, 6F);

        slideModel[55].addShapeBox(26F, -19F, -5F, 3, 2, 3, 0F, -0.4F, 0.25F, 0.0F, -0.75F, 0.25F, 0.0F, -0.75F, 0.25F, -0.5F, -0.4F, 0.25F, -0.5F, 0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, -0.5F, 0.25F, -0.5F, -0.5F); // Import
        slideModel[55].setRotationPoint(-43.25F, -45F, 3.25F);

        slideModel[56].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, -0.35F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, -0.35F, -0.25F, -0.25F, 0.15F, 0.5F, -0.25F, 0.0F, 0.5F, -0.25F, 0.0F, 0.5F, -0.25F, 0.15F, 0.5F, -0.25F); // Import
        slideModel[56].setRotationPoint(-43.15F, -46.2F, 2.45F);

        slideModel[57].addShapeBox(26F, -19F, -5F, 1, 1, 3, 0F, -0.05F, -0.25F, -0.2F, 0.0F, -0.25F, -0.2F, 0.0F, -0.25F, -0.2F, -0.05F, -0.25F, -0.2F, 0.15F, -0.25F, -0.2F, 0.0F, -0.25F, -0.2F, 0.0F, -0.25F, -0.2F, 0.15F, -0.25F, -0.2F); // Import
        slideModel[57].setRotationPoint(-43.15F, -45.45F, 3F);

        slideModel[58].addShapeBox(26F, -19F, -5F, 2, 1, 1, 0F, -0.25F, -0.5F, -0.75F, -0.1F, -0.5F, -0.75F, -0.1F, -0.5F, -0.25F, -0.25F, -0.5F, -0.25F, -0.15F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.25F, -0.15F, -0.25F, -0.25F); // Import
        slideModel[58].setRotationPoint(-43F, -46F, 5F);

        slideModel[59].addShapeBox(26F, -19F, -5F, 3, 7, 5, 0F, -3.0F, 0.0F, -4.0F, 2.25F, 0.0F, 0.0F, 2.25F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, -0.25F, -4.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F); // Import
        slideModel[59].setRotationPoint(-59.25F, -34F, -3F);

        slideModel[60].addShapeBox(26F, -19F, -5F, 3, 4, 3, 0F, -3.25F, 0.0F, -2.0F, 2.25F, 0.0F, 0.25F, 2.25F, 0.0F, 0.0F, -3.25F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, -0.75F, 0.0F, 2.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[60].setRotationPoint(-56.25F, -38F, -1F);

        slideModel[61].addShapeBox(26F, -19F, -5F, 2, 1, 7, 0F, 0.0F, -2.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -2.25F, -0.25F, 0.0F, 2.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 2.0F, 0.75F); // Import
        slideModel[61].setRotationPoint(-51F, -43F, 1F);

        slideModel[62].addShapeBox(26F, -19F, -5F, 2, 1, 1, 0F, 0.0F, -2.0F, 1.0F, 0.0F, 0.0F, 1.45F, 0.0F, 0.0F, -0.25F, 0.0F, -2.0F, -0.25F, 0.0F, 2.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.75F, 0.0F, 2.0F, 0.75F); // Import
        slideModel[62].setRotationPoint(-51F, -42F, 8F);

        slideModel[63].addShapeBox(26F, -19F, -5F, 2, 1, 4, 0F, 0.0F, -2.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F); // Import
        slideModel[63].setRotationPoint(-51F, -41F, -2F);

        slideModel[64].addShapeBox(26F, -19F, -5F, 2, 1, 4, 0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.25F, 0.0F, -2.0F, -1.25F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 2.0F, -0.75F); // Import
        slideModel[64].setRotationPoint(-51F, -41F, 7F);

        slideModel[65].addShapeBox(26F, -19F, -5F, 2, 2, 4, 0F, 0.0F, -2.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[65].setRotationPoint(-51F, -40F, -3F);

        slideModel[66].addShapeBox(26F, -19F, -5F, 2, 9, 3, 0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[66].setRotationPoint(-51F, -38F, -2F);

        slideModel[67].addShapeBox(26F, -19F, -5F, 2, 2, 4, 0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.75F, 0.0F, -2.0F, -1.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -1.75F); // Import
        slideModel[67].setRotationPoint(-51F, -40F, 8F);

        slideModel[68].addShapeBox(26F, -19F, -5F, 2, 1, 3, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.75F, 0.25F, 0.5F, 0.75F, 0.0F, 0.5F, 3.75F, 0.0F, 0.5F, 1.0F, 0.25F, 0.5F, 1.0F); // Import
        slideModel[68].setRotationPoint(-51F, -38F, 8F);

        slideModel[69].addShapeBox(26F, -19F, -5F, 3, 4, 3, 0F, -3.25F, 0.0F, 0.0F, 2.25F, 0.0F, 0.0F, 2.25F, 0.0F, 0.25F, -3.25F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 2.0F, 0.0F, 0.0F, -2.0F); // Import
        slideModel[69].setRotationPoint(-56.25F, -38F, 7F);

        slideModel[70].addShapeBox(26F, -19F, -5F, 3, 7, 5, 0F, -3.0F, 0.0F, 0.0F, 2.25F, 0.0F, 0.0F, 2.25F, 0.0F, 0.0F, -3.0F, 0.0F, -4.0F, 0.0F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, 0.0F, -0.25F, -4.0F); // Import
        slideModel[70].setRotationPoint(-59.25F, -34F, 7F);

        slideModel[71].addShapeBox(26F, -19F, -5F, 2, 1, 4, 0F, 0.0F, -1.0F, -3.0F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[71].setRotationPoint(-53F, -39F, -2F);

        slideModel[72].addShapeBox(26F, -19F, -5F, 2, 1, 4, 0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.25F, 0.0F, -1.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -3.0F); // Import
        slideModel[72].setRotationPoint(-53F, -39F, 7F);

        slideModel[73].addShapeBox(26F, -19F, -5F, 3, 7, 15, 0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 2.75F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 2.75F, -0.25F, 0.0F); // Import
        slideModel[73].setRotationPoint(-54.25F, -34F, -3F);

        slideModel[74].addShapeBox(26F, -19F, -5F, 3, 3, 15, 0F, -2.13F, 0.0F, -1.13F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.13F, 0.0F, -1.13F, -0.25F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F); // Import
        slideModel[74].setRotationPoint(-54.25F, -36.5F, -3F);

        slideModel[75].addShapeBox(26F, -19F, -5F, 1, 2, 11, 0F, -1.25F, 0.0F, -0.75F, 0.25F, 0.0F, -0.75F, 0.25F, 0.0F, -0.75F, -1.25F, 0.0F, -0.75F, -0.13F, -0.5F, -0.13F, 0.0F, -0.5F, 1.0F, 0.0F, -0.5F, 1.0F, -0.13F, -0.5F, -0.13F); // Import
        slideModel[75].setRotationPoint(-52.25F, -38F, 0F);

        slideModel[76].addShapeBox(26F, -19F, -5F, 1, 3, 2, 0F, 0.0F, -2.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, -2.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F); // Import
        slideModel[76].setRotationPoint(-52F, -38F, 9F);

        slideModel[77].addShapeBox(26F, -19F, -5F, 2, 1, 1, 0F, 0.0F, -2.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 1.75F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F); // Import
        slideModel[77].setRotationPoint(-51F, -42F, 1F);

        slideModel[78].addShapeBox(26F, -19F, -5F, 2, 1, 1, 0F, 0.0F, -3.0F, -1.0F, 0.0F, -1.0F, -0.25F, 0.0F, -1.0F, 1.0F, 0.0F, -3.0F, 1.0F, 0.0F, 2.0F, -1.0F, 0.0F, 1.0F, 0.75F, 0.0F, 1.0F, 1.0F, 0.0F, 2.0F, 1.0F); // Import
        slideModel[78].setRotationPoint(-53F, -41F, 0F);

        slideModel[79].addShapeBox(26F, -19F, -5F, 2, 1, 1, 0F, 0.0F, -3.0F, 1.0F, 0.0F, -1.0F, 1.0F, 0.0F, -1.0F, -0.25F, 0.0F, -3.0F, -1.0F, 0.0F, 2.0F, 1.0F, 0.0F, 1.0F, 1.0F, 0.0F, 1.0F, 0.75F, 0.0F, 2.0F, -1.0F); // Import
        slideModel[79].setRotationPoint(-53F, -41F, 8F);

        slideModel[80].addShapeBox(26F, -19F, -5F, 1, 3, 5, 0F, -1.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -0.13F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.13F, -0.5F, 0.0F); // Import
        slideModel[80].setRotationPoint(-51.5F, -40F, 2F);

        slideModel[81].addShapeBox(26F, -19F, -5F, 9, 1, 2, 0F, 0.75F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 1.0F, 0.5F, 1.0F, 0.25F, 0.5F, 1.0F, 0.25F, 0.5F, 0.0F, 1.0F, 0.5F, 0.0F); // Import
        slideModel[81].setRotationPoint(-48.25F, -38F, -2F);

        slideModel[82].addShapeBox(26F, -19F, -5F, 9, 1, 1, 0F, 0.75F, 0.0F, 0.75F, 0.25F, 0.0F, 0.75F, 0.25F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 1.25F, 0.25F, 0.0F, 1.25F, 0.25F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F); // Import
        slideModel[82].setRotationPoint(-48.25F, -39F, -1F);

        slideModel[83].addShapeBox(26F, -19F, -5F, 1, 1, 2, 0F, -0.25F, 0.0F, -0.8F, -0.75F, 0.0F, -0.75F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.85F, 0.5F, -0.1F, -1.0F, 0.5F, 1.0F, -1.0F, 0.5F, 0.0F, 0.85F, 0.5F, 0.0F); // Import
        slideModel[83].setRotationPoint(-51.25F, -38F, -2F);

        slideModel[84].addShapeBox(26F, -19F, -5F, 7, 4, 7, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F); // Import
        slideModel[84].setRotationPoint(-46F, -43F, 1F);

        slideModel[85].addShapeBox(26F, -19F, -5F, 1, 2, 15, 0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.5F, -3.25F, 0.0F, 0.5F, -3.25F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -2.35F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.35F); // Import
        slideModel[85].setRotationPoint(65F, -42.5F, -3F);

        slideModel[86].addShapeBox(26F, -19F, -5F, 2, 1, 1, 0F, -0.25F, -0.5F, -0.25F, -0.1F, -0.5F, -0.25F, -0.1F, -0.5F, -0.75F, -0.25F, -0.5F, -0.75F, -0.15F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.5F, -0.15F, -0.25F, -0.5F); // Import
        slideModel[86].setRotationPoint(-43F, -46F, 3F);

        slideModel[87].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, -0.35F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, -0.35F, -0.25F, -0.25F, 0.15F, 0.5F, -0.25F, 0.0F, 0.5F, -0.25F, 0.0F, 0.5F, -0.25F, 0.15F, 0.5F, -0.25F); // Import
        slideModel[87].setRotationPoint(-43.15F, -46.2F, 5.55F);

        slideModel[88].addShapeBox(26F, -19F, -5F, 41, 7, 2, 0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F); // Import
        slideModel[88].setRotationPoint(-51.25F, -34F, -3F);

        slideModel[89].addShapeBox(26F, -19F, -5F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F); // Import
        slideModel[89].setRotationPoint(-18F, -38F, 9F);

        slideModel[90].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F); // Import
        slideModel[90].setRotationPoint(-18F, -39F, 9F);

        slideModel[91].addShapeBox(26F, -19F, -5F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F); // Import
        slideModel[91].setRotationPoint(-20F, -38F, 9F);

        slideModel[92].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F); // Import
        slideModel[92].setRotationPoint(-20F, -39F, 9F);

        slideModel[93].addShapeBox(26F, -19F, -5F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F); // Import
        slideModel[93].setRotationPoint(-22F, -38F, 9F);

        slideModel[94].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F); // Import
        slideModel[94].setRotationPoint(-22F, -39F, 9F);

        slideModel[95].addShapeBox(26F, -19F, -5F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F); // Import
        slideModel[95].setRotationPoint(-24F, -38F, 9F);

        slideModel[96].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F); // Import
        slideModel[96].setRotationPoint(-24F, -39F, 9F);

        slideModel[97].addShapeBox(26F, -19F, -5F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F); // Import
        slideModel[97].setRotationPoint(-26F, -38F, 9F);

        slideModel[98].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F); // Import
        slideModel[98].setRotationPoint(-26F, -39F, 9F);

        slideModel[99].addShapeBox(26F, -19F, -5F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F); // Import
        slideModel[99].setRotationPoint(-28F, -38F, 9F);

        slideModel[100].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F); // Import
        slideModel[100].setRotationPoint(-28F, -39F, 9F);

        slideModel[101].addShapeBox(26F, -19F, -5F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F); // Import
        slideModel[101].setRotationPoint(-30F, -38F, 9F);

        slideModel[102].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F); // Import
        slideModel[102].setRotationPoint(-30F, -39F, 9F);

        slideModel[103].addShapeBox(26F, -19F, -5F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F); // Import
        slideModel[103].setRotationPoint(-32F, -38F, 9F);

        slideModel[104].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F); // Import
        slideModel[104].setRotationPoint(-32F, -39F, 9F);

        slideModel[105].addShapeBox(26F, -19F, -5F, 1, 2, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F); // Import
        slideModel[105].setRotationPoint(-36F, -39F, 9F);

        slideModel[106].addShapeBox(26F, -19F, -5F, 1, 2, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F); // Import
        slideModel[106].setRotationPoint(-38F, -39F, 9F);

        slideModel[107].addShapeBox(26F, -19F, -5F, 10, 2, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F); // Import
        slideModel[107].setRotationPoint(-49F, -39F, 9F);

        slideModel[108].addShapeBox(26F, -19F, -5F, 1, 4, 7, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F); // Import
        slideModel[108].setRotationPoint(-38F, -43F, 1F);

        slideModel[109].addShapeBox(26F, -19F, -5F, 1, 4, 7, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F); // Import
        slideModel[109].setRotationPoint(-36F, -43F, 1F);

        slideModel[110].addShapeBox(26F, -19F, -5F, 1, 4, 7, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F); // Import
        slideModel[110].setRotationPoint(-34F, -43F, 1F);

        slideModel[111].addShapeBox(26F, -19F, -5F, 1, 4, 7, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F); // Import
        slideModel[111].setRotationPoint(-30F, -43F, 1F);

        slideModel[112].addShapeBox(26F, -19F, -5F, 1, 4, 7, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F); // Import
        slideModel[112].setRotationPoint(-32F, -43F, 1F);

        slideModel[113].addShapeBox(26F, -19F, -5F, 1, 4, 7, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F); // Import
        slideModel[113].setRotationPoint(-28F, -43F, 1F);

        slideModel[114].addShapeBox(26F, -19F, -5F, 1, 4, 7, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F); // Import
        slideModel[114].setRotationPoint(-26F, -43F, 1F);

        slideModel[115].addShapeBox(26F, -19F, -5F, 1, 4, 7, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F); // Import
        slideModel[115].setRotationPoint(-24F, -43F, 1F);

        slideModel[116].addShapeBox(26F, -19F, -5F, 1, 4, 7, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F); // Import
        slideModel[116].setRotationPoint(-22F, -43F, 1F);

        slideModel[117].addShapeBox(26F, -19F, -5F, 1, 4, 7, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F); // Import
        slideModel[117].setRotationPoint(-18F, -43F, 1F);

        slideModel[118].addShapeBox(26F, -19F, -5F, 1, 4, 7, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F); // Import
        slideModel[118].setRotationPoint(-20F, -43F, 1F);

        slideModel[119].addShapeBox(26F, -19F, -5F, 10, 4, 7, 0F, 0.0F, 0.0F, 0.75F, 0.5F, 0.0F, 0.75F, 0.5F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 2.75F, 0.5F, 0.0F, 2.75F, 0.5F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F); // Import
        slideModel[119].setRotationPoint(-16F, -43F, 1F);

        slideModel[120].addShapeBox(26F, -19F, -5F, 23, 2, 12, 0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F); // Import
        slideModel[120].setRotationPoint(-39F, -39F, -1.5F);

        slideModel[121].addShapeBox(26F, -19F, -5F, 23, 4, 6, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F, 0.0F, 0.0F, 2.75F); // Import
        slideModel[121].setRotationPoint(-39F, -43F, 1.5F);

        slideModel[122].addShapeBox(26F, -19F, -5F, 72, 1, 1, 0F, 0.75F, 0.0F, 0.75F, 1.25F, 0.0F, 0.75F, 1.25F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 1.25F, 1.25F, 0.0F, 1.25F, 1.25F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F); // Import
        slideModel[122].setRotationPoint(-15.25F, -39F, -1F);

        slideModel[123].addShapeBox(26F, -19F, -5F, 1, 2, 2, 0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        slideModel[123].setRotationPoint(-34F, -39F, -2F);

        slideModel[124].addShapeBox(26F, -19F, -5F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        slideModel[124].setRotationPoint(-18F, -38F, -2F);

        slideModel[125].addShapeBox(26F, -19F, -5F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        slideModel[125].setRotationPoint(-20F, -38F, -2F);

        slideModel[126].addShapeBox(26F, -19F, -5F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        slideModel[126].setRotationPoint(-22F, -38F, -2F);

        slideModel[127].addShapeBox(26F, -19F, -5F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        slideModel[127].setRotationPoint(-24F, -38F, -2F);

        slideModel[128].addShapeBox(26F, -19F, -5F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        slideModel[128].setRotationPoint(-26F, -38F, -2F);

        slideModel[129].addShapeBox(26F, -19F, -5F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        slideModel[129].setRotationPoint(-28F, -38F, -2F);

        slideModel[130].addShapeBox(26F, -19F, -5F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        slideModel[130].setRotationPoint(-30F, -38F, -2F);

        slideModel[131].addShapeBox(26F, -19F, -5F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        slideModel[131].setRotationPoint(-32F, -38F, -2F);

        slideModel[132].addShapeBox(26F, -19F, -5F, 1, 2, 2, 0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        slideModel[132].setRotationPoint(-36F, -39F, -2F);

        slideModel[133].addShapeBox(26F, -19F, -5F, 1, 2, 2, 0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        slideModel[133].setRotationPoint(-38F, -39F, -2F);

        slideModel[134].addShapeBox(26F, -19F, -5F, 73, 1, 2, 0F, 0.75F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.5F, 1.0F, 0.25F, 0.5F, 1.0F, 0.25F, 0.5F, 0.0F, 0.75F, 0.5F, 0.0F); // Import
        slideModel[134].setRotationPoint(-15.25F, -38F, -2F);

        slideModel[135].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[135].setRotationPoint(-18F, -39F, -1F);

        slideModel[136].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[136].setRotationPoint(-20F, -39F, -1F);

        slideModel[137].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[137].setRotationPoint(-22F, -39F, -1F);

        slideModel[138].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[138].setRotationPoint(-24F, -39F, -1F);

        slideModel[139].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[139].setRotationPoint(-26F, -39F, -1F);

        slideModel[140].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[140].setRotationPoint(-28F, -39F, -1F);

        slideModel[141].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[141].setRotationPoint(-30F, -39F, -1F);

        slideModel[142].addShapeBox(26F, -19F, -5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[142].setRotationPoint(-32F, -39F, -1F);


        translateAll(20F, -50F, 0.93F - 0.6F);

        gunSlideDistance = 2.5F;
        animationType = EnumAnimationType.PISTOL_CLIP;
        hasArms = true;
        leftArmPos = new Vector3f(-0.2F, -0.65F, -0.16F);
        leftArmRot = new Vector3f(80.0F, 35.0F, 0.0F);
        leftArmReloadPos = new Vector3f(-0.27F, -0.57F, -0.15F);
        leftArmReloadRot = new Vector3f(70.0F, 40.0F, 0.0F);
        leftArmScale = new Vector3f(0.75D, 1.0D, 0.75D);
        rightArmPos = new Vector3f(0.13F, -0.56F, 0.0F);
        rightArmRot = new Vector3f(0.0F, 0.0F, -90.0F);
        rightArmReloadPos = new Vector3f(0.1F, -0.56F, 0.0F);
        rightArmReloadRot = new Vector3f(0.0F, 0.0F, -90.0F);
        rightArmScale = new Vector3f(0.75D, 1.0D, 0.75D);
        rightHandAmmo = false;
        leftHandAmmo = true;
        slideLockOnEmpty = true;

        casingAttachPoint = new Vector3f(0.4F, 1.2F, 0.0F);
        casingAnimDistance = new Vector3f(0.0F, 4.0F, 4.75F);
        casingAnimSpread = new Vector3f(3.0F, 2.0F, 3.0F);
        casingAnimTime = 4;
        casingRotateVector = new Vector3f(0.1F, 0.0F, 0.1F);
        caseScale = 0.3F;
        casingDelay = 2;
        fancyStance = true;
        stanceTranslate = new Vector3f(0.4D, -0.1D, 0.2D);
        stanceRotate = new Vector3f(0.0F, 0.0F, 45.0F);
        thirdPersonOffset = new Vector3f(-0.1F, -0.16F, 0.0F);

        hasFlash = true;
        flashScale = 4F;
        muzzleFlashPoint = new Vector3f(
                129 / flashScale,
                106 / flashScale,
                0 / flashScale
        );

        flipAll();
        zoomOffset = 0.15F;
        zoomOffsetY = -0.03F;
    }
}